I share his pain.
And now for something completely different.
I was looking at Rob Kuntz’s auction of the Castle Greyhawk Bottle City Level original manuscript. (I froze the page if anyone wants to look at it,
Click here.) The map is huge and there are only eight pages for its write up. Grodog commented that when you and others wrote up your original dungeons, the descriptions tended to be sparse and you fleshed them out as you took people thru them. He also commented that large portions of the dungeon would be empty, so you don’t have to detail those areas. (I know this isn’t one of your levels, but it’s the only reference I have to an original manuscript of this nature.)
So, my questions are, how much detail did you put into your dungeons before you took people thru them?
After you took people thru them, did you make note of any details that you added during play to further the design of the dungeon?
After a party went thru it, did you make note of monsters slain, and treasure looted to adjust the level for the next group that went thru it? Or, did you play it again exactly as you had written it for the next group and chalked it up to it’s a game, it doesn’t have to make sense.