• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Q'Barra: Facing Truth

Kaelan said:
"Catherine, if anybody encounters the any of the Children while on our scouting duties, what are your orders?"

"Unless they move to engage you, just try to stay hidden and observe their actions. If they take any hostile action towards you, try to withdraw instead of engaging them. If you do need to fight, then try and stay mobile as much as you can. Information gathering is paramount here. Combat is secondary."
 

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Charles's face expresses concern as he hears Treb's answer. Oi. Right. Okay, well, you don't sleep right? I guess that could make you the better candidate. It's very important that if something happens, you signal for help.
 

While the group is sorting who will go where and do what, John Kassel busies himself with gathering items to make his lodgers comfortable. He grabs some extra pillows and blankets, and sets about making makeshift beds on the floor.

"It won't be that fancy, I'm afraid. But you should be comfortable. The Inn has better accommodations than I do. Being that it's their job and all." He offers a rare smile, but it's gone as quickly as it came.
 

"Whomever is coming with me to the inn, let's head on over there. We'll set out for the Lizardfolk encampment tomorrow, ok?" Catherine smirked at the last part, then headed outside towards the inn.
 



Sepoto looks to Trebuchet, places one hand upon his metal arm, and nods to him with a grave look he believes approximates someone giving sagely advice:

"Trenchbucket, if any of these unhappy Children or their angry sheep attack you in John Kassel's hut-house in the night, call out. I will be watching from nearby."

Satisfied, Sepoto moves with the others toward the door, planning to escort Catherine and Darrick to the the inn before setting out to keep watch on the area of the town in the vicinity of Kassel's home. As he walks, he glances about for an unoccupied house or inconspicuous tree that he can climb to provide the best view of the surrounding area.
 

John Kassel looks to the group with a tilt of his head. "Alright, so, just the 'Froged here is staying? Ok, good. Ah, Treb-you-shay, was it? I, uh, I apologize I don't know if you need a bed or not?"

He then waves to the others "You all have a nice night, and thank you kindly for your help."

As the group makes their way to the Inn, which is located on the far East side of the town, Kaelan is on the look-out for anyone who may still be watching the house. As far as he can tell, they are gone. He does not hear the sounds of being followed, only the quiet murmur of conversations and other village noise.

Sepoto finds a nice sturdy tree about ten feet to the Southwest of Kassel's home. It appears to be relatively well hidden and away from the main pathways of the settlement.

(OOC: Were you all heading straight to the Inn, or?)
 


Into the Woods

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