Sepoto watches Kaelan as he systematically strips the bloodied druids of their possessions. He holds no rancor toward the act, as he, like Kaelan knows that what the Children carry may be of use to them in their future travails and aid them in uncovering the mystery of what is happening in Havenwood.
Seeing the undignified scattered bodies of the animals and Children in deathly repose troubles him, however. Not certain how the Children would prefer the disposition of their remains, but knowing them, like he, to be followers of nature's spirits, however misguided, the shifter elects to act on his own before his Sovereign Host worshipping companions propose something as absurd as burying them in holes.
He gathers the bodies, dragging them, one by one, animals and druids, and proceeds to lean them against the base of the largest trees in the clearing; sitting upright for the druids, in a sleeping posture for the animals. Had he the strength he would find some way to rest them in the great boughs above, but practicality would have to suffice here. Regardless, they were close to the tree, and now in
I'Katra's hands. Sepoto felt certain that there was some aspect of their beliefs that the many spirits in
I'Katra's service would look upon and escort to their next life. Something about their appearance suggested to the shifter that being devoured by the beasts of the jungle, and decomposing at the base of this great tree before they traveled to their next life would put them at peace. He quietly whispers in each of their ears, the following:
"Everything must die, and everything must be born again, so I'Katra whispers, and so it is."
Not meeting the gazes of his likely perplexed companions, Sepoto begins to gather his disappointing arrows. While patrolling the edge of the clearing, he tries to ascertain the path that the druids may have followed to get here.
[SBLOCK] After giving their fallen foes some semblance of decorum in death, Sepoto gathers his intact arrows and Searches the perimeter of the clearing to determine if any paths or tracks lead away from druid encampment.
Search = 10 [/SBLOCK]