Q'Barra: Into the Emerald Forest - Part II

Going upriver

Matilda’s boat is not nearly as large as the one Calabas piloted the day before. The entire party manages to squeeze in, but the boat is clearly riding lower in the water than it was meant to. Everyone has cause to be glad that the trip should only take an hour or two; seating is not exactly comfortable with two large warforged, an overly excited dog, and a nervous clawfoot aboard. Matilda, on her elevated pilot’s seat, is quite cosy.

The elemental ring strains a bit at first under the increased load, but at Matilda’s command it surges forward. After twenty minutes or so, another dock comes into view. It is much larger than Kolbek’s, although not as well built, being composed of wood rather than stone. The barge currently docked there is the center of a flurry of activity – beings of all races move between it and enormous carts drawn by long-necked dinosaurs that line the bank. The latter arouse enough interest from Malk that the boat is nearly capsized before Dargin can get him under control. A few workers wave as the courier boat roars past.

Whether it’s due to the overloaded boat or Matilda’s piloting is debatable, but the journey is definitely not as smooth as yesterday’s. Before mild queasiness can become something more serious, though, the jagged line of what you all assume to be K’lethka ridge begins to loom on the horizon. Once Matilda has judged that she is roughly just south of it, she looks for a spot to land. Luck is with her; she finds a small stream that will just accommodate the river runner. The heavy vegetation insures that it will remain hidden from the river.

Once the elemental ring is quiet, silence reigns for a time, but before too long the normal sounds of the jungle start up again. Soon the air is trembling with a cacophony of squawks, hoots, buzzes, and occasionally less identifiable (and more troubling) noises. It’s a relief to get into the shade – the sun was beginning to approach it’s midday zenith when the party landed. Under the dim canopy of trees, the trackless rainforest rises away from the river.

Now would be a good time to figure out how you proceed – marching order, special precautions, what you’re doing with the boat, anything else. I will also need two Survival checks from everyone. The first is to stay on track – that one is at +4 because of your map and prominent landmark that you can (occasionally) see. The second is at normal modifiers to avoid miscellaneous mishaps while slogging through the jungle. These checks will cover your first day of travel.
 
Last edited:

log in or register to remove this ad


Dargin peers into the overgrown river bank, searching for any signs of what creatures might be lurking in the depths of this jungle. After tightening his silk wraps and checking Malk's various straps he climbs onto his mount and waits for the others to start walking.

ooc: I'd like to stick second from the back, or somewhere near the middle so I can get to anyone who needs healing, without being the one who gets picked off at the end of the line by prowling beasties. =)

Getting Lost
20

Avoid Hazards
23

Also, I wanted to take a moment and compliment you on your writing. Very descriptive and nicely done!
Indeed, I always look forward to Urko's updates.

 

Travel time

Dayspire & SelcSilverhand: Thanks for the compliments - glad you're enjoying it.


The question of travel time is difficult to answer. The jungle is very thick, cutting normal travel time by 1/2 to 1/4 and some of you are burdened enough to be slowed. You can probably make about 6 miles per day, more if you push yourselves (but this will increase the chances of mishap and getting lost). Another complication is that you don't know precisely where you're going.

Estimates of distances, based on map:
To the west end of K'lethka Ridge - about 11 miles
To the western border of Three Feathers territory - about 16 miles
To the hypothetical location of the village - about 20 miles
 


Matilda does her best to conceal the boat with loose branches and leaves. It's not perfect but it'll have to do. I hope it's still here for the trip back. Her quick concealment done, Matilda checks her gear and heads into the jungle, in what she hopes is the right direction. "Stupid jungle. Could there be a worse place to go traipsing through? She then looks at the rest of the group. "Don't answer that." Sighing deeply, she draws her blade and begins hacking a path into the jungle.

Survival Check 1 - To avoid becoming lost. (11)

Survival Check 2 - Avoid "mishaps" (14)

Matilda will take the lead, unless someone else jumps in. Also, I'll third the congrats on a job well done Urko!
 

Sanae stepped in line behind Matilda, content for the moment to let the older woman take the lead. She kept her head low and gave Matilda room to hack through the brush.

"We should try to remain as alert as possible. I know it's difficult in this jungle, but we must try to avoid being surprised by any enemies. There is no time to waste."

Survival Check (getting lost) : 12 (7+5)
Survival Check (mishaps) : 5 (4+1)

OOC: I know I haven't been posting as quickly or as often as normal; I just started a new job so I'm still adjusting. I will be able to promise at least one post a day, in the evening. I hope I don't slow everyone down.
 

Erin

Erin nods at Sanae. "Agreed."

She follows behind the Warforged, allowing Matilda to hack at the brush with her oversized knife. Fascinating. She's actually doing some work, rather than ordering around others. Perhaps...

Erin becomes lost in thought, but still manages to keep an eye on the jungle...

... and Matildas back.
 

Eff Flat : Male Warforged Bard 4

Eff Flat falls into place with the others. He begins playing a wonderful march tune on his dagger flutes.

Getting Lost: 10
Avoiding Hazards: 13
 

Into the Emerald Forest

Pebele: Don't worry about odd posting times. As you can see, it's somewhat erratic what time of day I get a chance to post as well. I'm just happy when people post most days.

By the way, I got an email from doghead. He's still having connectivity issues, but expects to join back in next week.

Finally, while compliments are being handed out, I want to say how much I enjoy the dynamic that Dargin and the three ladies have going. Very nice roleplaying!


No doubt about it - the jungle is a beautiful place. There is a riot of sounds, sights, and smells to delight the senses. Depending on individual disposition, enchantment with the rain forest's splendor may last as long as an hour before the stinging insects, grasping thorns, patches of knee-deep mud, and general feeling that one is breathing through a wet blanket begin to dampen even the most enthusiastic of spirits.

The going is slow, to say the least. Although in general the terrain rises as you move away from the river, this is by no means uniform. The land is furrowed with innumerable steep-walled gulleys and valleys, at the bottom of which run little streams, some swift and fresh, others stagnant and overgrown. In some places it is necessary to crawl on hands and knees to get back out of the ravines. Some of you may well be recalling with fondness the fan-cooled salon and running baths of the Hotel Metrol. Still, by working together, the party is able to overcome the near constant obstacles in their journey.

Occasional clearings, formed where one of the mighty trees has crashed to the earth, provide a welcome respite of fresh air and a look at the sky. Great swarms of orange butterflies congregate there, as well as birds and small dinosaurs of every imaginable color. Kolbek was right about the chirpers – not an hour goes that a group of three or four trail the party curiously for a time. A few growls from Malk are enough to send them on their way.

Around mid afternoon it begins to rain. Not hard, but steady, as if it intends to remain for the long haul. The poor visibility is probably the reason Sanae falls into the trap. Eff Flat barely has time to cry out when the jungle floor seems to open up beneath her and she disappears into a black hole.

Sanae hits the ground with a heavy thud (8 HP damage). There seems to be some kind of netting or fabric on her face. Brushing it away, she realizes it is spider web. In the dim light, she can see that the walls of this pit are fairly alive with its makers; perhaps thousands of white, coin sized arachnids seethe there.

As the rest of the party is beginning to react, a quavering, singing voice from off in the brush catches their attention.

”Hey fi-diddle fee, here we be
my larder is full
there’s food and drink and clothes for me
Tomorrow I...”


The song stops short. A ragged man, probably human under the filth, dressed in skins and a broad leaf for a hat stares at all of you in surprise.

Anyone may act.
 
Last edited:

Remove ads

Top