GlassJaw said:Not an excuse IMO. The material I have to proofread is usually in the thousand page range and of a highly technical nature - much more difficult to proofread. Quality is a mentality. It's something a company has to subscribe to and make a priority. When someone posts 2 reviews of the newest products and almost every statblock has an error, something is grossly wrong.
GlassJaw said:Wow. 40-50 hours? I wish John would chime in on how long it takes him to go over the stat blocks, which I would say would be the most time-consuming to proofread. If it takes him 40-50 hours, or even half that time, I doubt he would spend the time doing it.
GlassJaw said:Does that make it ok? To be completely honest, I find the "who cares?" attitude to be abhorrent. WotC has gained the reputation of releasing poorly edited products. Just the thought places them under much more scrutiny. It even goes beyond the simple spelling errors and typos. What about incorrect mechanics and 3.0 references? It seems that I'm in the minority on this. :\
I don't know that it's as much a 'who cares' issue as it is a case of priorities. Unlike many other areas (yours and mine included), there isn't any real competition in the D20 RPG marktet, in that there is one 800 lb. gorilla and a bunch of monkeys
GlassJaw said:It's obvious that problem areas (like the stat blocks) have been identified recently and in the past. Wouldn't it behoove WotC to maybe alter their in-house processes a bit in order to catch some of these issues earlier or try to eliminate some altogether?
Rodrigo Istalindir said:The single best thing they could have done (and could still do) is work with CMP or whoever and come up with a reliable computer program for generating stat blocks and such. CMP and the PCGen folks have done a pretty good job given the situation, but if WotC worked with them so that workable datasets for a new product were developed at the same time as the book, you'd have a nice little computerized fact checker.
Nyarlathotep said:Maybe they do and that is why there is so many errors. No offense to anyone at CMP (I say this as someone who recently purchased e-Tools plus all the datasets and uses them for all my stat-blocks) but I've found that e-Tools is pretty buggy by itself. I took a quick look at the statblocks that I created for my session this weekend and every one of them has at least one error in it*. So this wouldn't (IMHO) fix the stat errors.
Rodrigo Istalindir said:With the current situation, it's almost impossible for a third party to make a piece of software that will be both accurate and complete. There isn't enough money to be made for it to be a high-level effort involving lots of people, and it's hard to succeed as open source since the datasets that are the heart of the program can't be distributed for free. Either you sacrifice accuracy and include a wide variety of data sources, or you forgo being able to use 'Complete X' and stick to a mostly-accurate SRD-only set.
CMP or whoever is always going to be in catch-up mode on new releases, and that combined with the inflexibility of eTools is quite a burden. WotC (and other third party publishers) could relax their restrictions on electronic data distribution, and re-invigorate the open source community, but that ain't gonna happen. They could also work more closely with third-party SW developers so that new crunch in the book was communicated during the publishing process and the programs could be ready when the book was in editing.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.