Henrix
Explorer
I'll just repost Ryan Dancey's comment from the ogf-d20 list, as reposted here in this tread on RPG.net (just as I did in the other thread on the Generla forum):
I'm pretty unhappy with the decision to alter the d20 System Trademark License to include post-publication content limitations.
In my opinion, the current version of the d20 STL is not a license I would be comfortable using in a commercial work unless I was able to secure a release from Wizards prior to publication exempting me from the content clauses. The potential for abuse (accidential or intentional) of the new clauses renders the "safe harbor" established by the D20 System Trademark License moot.
By altering the risk equation that must be considered by each party to the D20 System Trademark License in such a manner, in my opinion, it may now be more risky for a publisher to publish with the D20STL than without it. Thus the changes severely undermine the value proposition of the license as a whole.
Prior to these changes Wizards of the Coast was insulated from the contents of 3rd party d20 products through its inability to assert a review or approval right over such contents. By insisting on such a right, Wizards of the Coast has just made themselves liable for defamation, slander, trade secret, copyright, patent, and trademark litigation which would otherwise have been limited to the original publisher.
In addition, they've put themselves into a terrible PR position. Prior to these changes, Wizards of the Coast could refuse public comment on the contents of any product using the D20STL, claiming no prior knowledge nor approval responsibility for distasteful work. Now they will be forced to explain either a) why they support a work containing distasteful content, or b) when they'll be forcing the publisher to institute a recall of that work.
The net result of this change will be more work for Wizards of the Coast (with no related revenue), more danger of a public communications nightmare, less D20-logoed product, and an increase in the effort devoted to creating (and the value of) a publisher-sponsored D20 trademark replacement not controlled by Wizards of the Coast .
All those problems have been incurred to gain the ability to stop one product from commercial distribution to a limited audience. And in the end, Wizards of the Coast probably won't stop the release of that product. All they'll stop is the publisher's use of the words "Dungeons & Dragons" and a logo the size of a postage stamp.
Essentially, Wizards gets nothing for this change but heartache.
This is what happens when emotion gets in front of rational business management. And, in my opinion, it is an extremely unfortunate choice.
I hope you'll join me in asking Wizards of the Coast to reconsider its stance on this matter and retract this change to the d20 System Trademark License.
Ryan S. Dancey
Founder, Open Gaming Foundation
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