Northern Guard
First Post
There are precious few, if any, powers or feats for quarterstaff wielders. So here is something I cooked up for one of my players (who REALLY, REALLY Wants a somewhat effective staff-wielding fighter).
Ironshod Fighter
Pre-requisite: Str 13, Wis 15
Benefit: You can use a quarterstaff as a polearm (Your weapon does not gain the reach property) this will allow your character to benefit from polearm feats and powers.
Should I even bother with a feat like this? Why not let staves have Reach?
Serpent Lunge, Fighter Utility 2
Ducking and weaving through the fray, your weapon strikes at the rear ranks of the enemy.
Encounter * Martial, Weapon
Requirement: Trained in Athletics or Acrobatics
Move Action Personal
Effect: Your weapon gains the Reach property for your next attack.
Weapon: If you’re wielding a staff or a spear, the effect lasts until the end of your next turn.
Constructive comments and feedback much appreicated.
Ironshod Fighter
Pre-requisite: Str 13, Wis 15
Benefit: You can use a quarterstaff as a polearm (Your weapon does not gain the reach property) this will allow your character to benefit from polearm feats and powers.
Should I even bother with a feat like this? Why not let staves have Reach?
Serpent Lunge, Fighter Utility 2
Ducking and weaving through the fray, your weapon strikes at the rear ranks of the enemy.
Encounter * Martial, Weapon
Requirement: Trained in Athletics or Acrobatics
Move Action Personal
Effect: Your weapon gains the Reach property for your next attack.
Weapon: If you’re wielding a staff or a spear, the effect lasts until the end of your next turn.
Constructive comments and feedback much appreicated.