Question about pregen fighter

Blackbrrd

Adventurer
I was wondering why the pregen fighter ("Kathra Ironforge")had +5 to damage, as her strength was 16 (+3 bonus). I didn't find anything in the 4E Pre-release Rules Compilation v1.3.1 that would indicate her getting a +5 bonus instead of +3...
 
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I believe her feat - Dwarven Weapon Training, gives her a +2 to damage.

However, we won't know until we get the books. Or someone from WotC says so.
 

My guess is it's a combination of two things:

1) The dwarven weapon training feat. We have no idea exactly what that does, but some added damage to typically dwarven weapons, like the warhammer, would seem to make sense.

2) The warhammer. In one of the early Design & Development articles, they mentioned that warhammers had some connection to constitution. Maybe that means a fighter wielding a warhammer can add his Con to damage instead of Str? The dwarf's Con is higher, so maybe that has something to do with it.

If those two bits of complete speculation are true, that would mean the dwarf, when using the warhammer, would add her +4 Con modifier to damage, and an extra +1 damage thanks to her dwarven weapon training feat, which would add up to the +5. That's my guess, but like I said, it's complete speculation.

If you want a more concrete answer: no one knows.
 

Thats the quickest answers I have ever had in a forum! :)

Liked the idea of con to damage with the warhammer as it means that dwarven fighters are more inclined to have a high con than for instance human fighters. In other words, not every fighter will have strength as their highest stat!
 

Gargazon said:
I believe her feat - Dwarven Weapon Training, gives her a +2 to damage.

However, we won't know until we get the books. Or someone from WotC says so.
I thought about that, but a +2 seems awfully nice. That wizard feat from the UK newsletter thing only added +1 damage to cold and acid spells, so a +1 bonus to dwarven weapons seems to be pretty consistent with that. That's why I think that at least some of that discrepancy has to come from somewhere else.

Oh, and here's the relevant text from that Design & Development article I mentioned:

Here’s a highly probable conversation lifted from the future, one year from today, as two players who’ve just met at a convention discuss their PC choices for their upcoming D&D game.

“I’m playing a 3rd-level human fighter named Graelar.”

“Cool. Is he weapon and shield or two-hander?”

“He’s sword and board, man.”

“Longsword?”

“Yeah. I thought about going high Con and using a hammer, but I wanted to start with the chance to make a couple of attacks, so I’m using rain of blows as my good weapon attack, and I went with high Wis so that I can switch to the better oppy powers later.”
Edit: One caveat, though, is that this article was from almost eight months ago, so it's very possible that whatever this is referencing might have already changed.
 


Bishmon said:
I thought about that, but a +2 seems awfully nice. That wizard feat from the UK newsletter thing only added +1 damage to cold and acid spells, so a +1 bonus to dwarven weapons seems to be pretty consistent with that. That's why I think that at least some of that discrepancy has to come from somewhere else.

Oh, and here's the relevant text from that Design & Development article I mentioned:


Edit: One caveat, though, is that this article was from almost eight months ago, so it's very possible that whatever this is referencing might have already changed.

Actually, given that a wizard can use his cold and acid spells at range, and can wield any variety of staff, orb or wand to do so, giving the Dwarven Weapon Training a +2 is perfectly acceptable.

I actually think 4th edition will have the following simple, book-keeping free idea on attacks:
- All melee attacks: +Strength to hit, +Strength to damage
- All ranged attacks: +Dexterity to hit, +Dexterity to damage

... Unless you have a power that trumps this. For example - Paladin Smites. They use Charisma, and deal your weapon damage die plus your charisma bonus, effectively changing which ability score you use to fight with that melee weapon from Strength to Charisma. So a Warhammer Fighter may have powers that predominantly use Constitution for their attack roll or effect (I imagine the powers will explicitly say 'Requires Warhammer' in the description). But the Fighter still uses Strength for his basic attacks.
 

Gargazon said:
I believe her feat - Dwarven Weapon Training, gives her a +2 to damage.

This is my best guess too, until June 6 this is what I'm going with. (PrRC 1.3.1 Feats pg 25 - Dwarven Weapon Training).
 

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