I have both a PS3 and 360, and this week started trying online gaming for the first time, with one called "Borderlands". However, I've been playing with a friend who also has a 360, and we've been having a lot of troubles with the chat.
I'm not posting this to slam the PS3. It's a cool system, but I'll be completely open, and admit that 95% of my online gaming is with the 360 instead of the PS3, so I'm used to how that system works.
What is wrong with the whole buddy list and chat system? I don't know if we're doing something wrong, but it seems for our buddy list, you have to go to the main menu, find your list of friends, and then you can either send a text message, or invite them to a chat. If you invite them to the chat you *have* to go into a dedicated chat room interface. You can't just start a chat, and then move around through your menus, maybe check out the PS3 store, etc. while retaining the chat session. Is that right? It seems if I try to leave that chatroom interface, the chat ends.
Further, if we decide to start a game, the chat is terminated (can't talk to someone not playing in the game), and then you have to look at a separate friends list that is unique to the game itself, and invite to a game from there. If you invite to a game, you can chat....but sound quality seems iffy, it drops during loading and menu screens...and then comes back in game. The friends list itself, and how it works, seems to depend on the game. With Resistance Fall of Man, the friend list was empty, even though I have about 6 or 7 friends on my system. I had to manually add those friends into the separate friend list for the game. On the other hand, Borderlands seems to self-populate. If I have a friend, and they have the game in their system, it shows in the game's friend list. If that friend isn't online, or is online, but doesn't have the game in the drive, they're not in the list.
All of this just seems kind of disjointed compared with the 360 where there is drop in and drop out chat, party's, cross game chat, etc.
Are we doing something wrong? I'll admit we may be using the system incorrectly, given that neither of us have used it for online gaming before.
At least on this experience, with respect to online, the PS3 seems years behind the 360, and so many people say it's not, I figure we must be doing something wrong.
Banshee
I'm not posting this to slam the PS3. It's a cool system, but I'll be completely open, and admit that 95% of my online gaming is with the 360 instead of the PS3, so I'm used to how that system works.
What is wrong with the whole buddy list and chat system? I don't know if we're doing something wrong, but it seems for our buddy list, you have to go to the main menu, find your list of friends, and then you can either send a text message, or invite them to a chat. If you invite them to the chat you *have* to go into a dedicated chat room interface. You can't just start a chat, and then move around through your menus, maybe check out the PS3 store, etc. while retaining the chat session. Is that right? It seems if I try to leave that chatroom interface, the chat ends.
Further, if we decide to start a game, the chat is terminated (can't talk to someone not playing in the game), and then you have to look at a separate friends list that is unique to the game itself, and invite to a game from there. If you invite to a game, you can chat....but sound quality seems iffy, it drops during loading and menu screens...and then comes back in game. The friends list itself, and how it works, seems to depend on the game. With Resistance Fall of Man, the friend list was empty, even though I have about 6 or 7 friends on my system. I had to manually add those friends into the separate friend list for the game. On the other hand, Borderlands seems to self-populate. If I have a friend, and they have the game in their system, it shows in the game's friend list. If that friend isn't online, or is online, but doesn't have the game in the drive, they're not in the list.
All of this just seems kind of disjointed compared with the 360 where there is drop in and drop out chat, party's, cross game chat, etc.
Are we doing something wrong? I'll admit we may be using the system incorrectly, given that neither of us have used it for online gaming before.
At least on this experience, with respect to online, the PS3 seems years behind the 360, and so many people say it's not, I figure we must be doing something wrong.
Banshee