I don't agree with you, but I do feel the same way (how's that for contradictory).
I feel the same as you, in that I don't want my D&D experience to be an online computer based thing. And I'll resist it for as long as I can, but it's probably inevitable.
However, contrary to my own feelings, rationally I can't agree that D&D "...is made of reality..." and not "...intended to be made of electrons...". My D&D experience, no matter the medium, is primarily within the mind of me and those who I play it with (whether DM or Player). The visuals and the special effects, the story and the interaction...they take place almost completely within our imaginations. Whether the media is provided to me in a physical book or online, that part won't change.
But like you, I don't want it only online...I want my books!...and I also will not ever predominantly play online - I require my physical table. I can use the online service as my "book", but I have to have players sitting around my physical table, with the action playing out on my game mat...or it's just not D&D to me. If our community reaches a point where I can't find anyone interested in this type of play anymore, then I'll probably hang it up also.
But Hey! As long as the two of us are still playing it on a tabletop, then it's still alive...right?!In that circumstance, where there's nobody else playing it around a table anymore, maybe the two of us can get a game going...?
So, where is Barbaria...?![]()
Well, it may also be that I didn't put forward my point with any kind of rigor or precision. I think we're pretty much on the same page, minor pun intended.
See, the semantic content of the D&D game might not be made of reality (at least, not wholly material reality, depending on your analysis of the nature of thought), but the gaming is made of reality. Here's what I mean:
In this life at least, I will never have a direct experience of another person's inner life. I know I have an inner life, but I'll never have any direct evidence than anyone else does... the proposition that other people have inner lives just like I do is something that I have to take on faith, which is something rational (I have to take it on faith, but like all good uses of faith I have a good reason for doing so). Nonetheless, there is some quality about interacting with other people: their alterity, if you will. See, if I were a solipsist and thought that the whole world was merely my dream, I'd still have to acknowledge that those things I call "other people" are able to surprise me. And even when their actions don't surprise me (because I know them well enough), they still intrude on my conscious horizon with seeming independence. And I like that fact.
There's actually no one with whom I regularly game of whom I totally approve... I have a strict religious code and none of my gamer friends adhere to it. And I disagree with most of them about politics, too. But when I'm talking about "alterity", my agreement or disagreement with them is neither here nor there... I'm talking about something much more elemental. They're other people. And unlike Sartre, I like other people. And I like to be at table with them. And I like to hold physical books and physical dice. And to write on physical paper with graphite... man, I love that gray, slick cylinder of carbon.
The joy of marking on paper with graphite. The joy of taking one or more plastic polyhedrals and chucking them across the table. The engaging quality of seeing another human being's face. These are simple, elemental pleasures and they are part of what makes the role playing experience fun.
Staring at a monitor. Listening to disembodied voices. Watching computer graphics. All that sounds too much like work!
I think that now more than ever the analog role playing experience is relevant. It's something special in that it's something that's not tied to the computer.
And I love computers and what they do for my life. But for human interaction, nothing beats having actual humans in the same room. Sure, there are humans (one in particular) that I'd rather Skype with than have some other human besides that person actually in the room, but that's pretty much a limit case. And I'd much rather always be in person with that person than on Skype if I could be. All other things being equal, for human contact analog is far superior to digital and always will be.
Oh, and Barbaria... it's in Texas, son!