Question on "buffs" in Heroforge

NewJeffCT

First Post
This came up last night in my game, but I use Heroforge to prepare a lot of my bad guys and use the Ultimate Character Sheet to add & subtract buffs, but I double-check my math via Heroforge's Buffs tab. Heroforge has really been a huge help to me overall, but I also know that no program is perfect.

The evil psion had manifested one power called Thicken Skin that Heroforge had as adding to both his overall AC and his Touch AC. In reading the description of the power, I'm not sure that it should also have added to his Touch AC?

Thicken Skin
Psychometabolism
Level: Egoist 1, psychic warrior 1
Display: Material and olfactory
Manifesting Time: 1 standard action
Range: Personal
Target: You
Duration: 10 min./level
Power Points: 1

Your skin or natural armor thickens and spreads across your body, providing a +1 enhancement bonus to your Armor Class.

Augment: You can augment this power in one or both of the following ways.

1. For every 3 additional power points you spend, the enhancement bonus increases by 1.

SRD - Powers Q to W
 

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Yeah, it's an enhancement to natural armor, it should not increase touch AC.

Thanks for the quick response - he already had Defensive Precognition up & running, which adds an Insight Bonus to his AC and should include Touch AC, as well as the usual Force Screen & Inertial Armor. However, I know Force Screen & Inertial Armor do not add to touch AC.

I guess he could have just relied on his outrageous regular AC with those powers, plus his Ring of Protection, instead of trying to pump up his Touch AC
 

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