(OOC) The Dog Days of Doom


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Holy Hammer

The dog is snuffling at the door, the team readies to open and grab it.

Smelling the living through the door, the dog howls loudly, piercing the quiet of the twilight. The howl is ear shattering.

Havoc reaches out, grabs the pup, drags it in and the three beat it until it moves no longer.

You can make a stealth DC 17. Failing that, succeed on initiative: DC 22. If you succeed, you kill it.

If you fail, you all take 3 psychic damage.

It doesn't have a tonne of HP and you guys would have to all roll really badly to not kill it. And I rolled perception for the zombies but, it seems, there isn't any zombies close enough to care.

See my awesome (and horrible) rolls below.


Perception; 2D20.HIGH(1)+3 = [4, 14]+3 = 17
Initiative; 1D20+2 = [20]+2 = 22
Perception zombies Vs DC 9: 1D20 = [5] = 5

Sonic Damage: 1D4+1 = [2]+1 = 3
Someone with inspiration could declare that the chickens hear the howling dog and leave you guys to sneak past unhampered.

:D
 

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