Sojigo
First Post
Destil said:I just went with the quarterstaff last time I played a monk. You get all of the power attack and str bonuses of a 2 handed weapon and all the extra attacks of a monk weapon, and you have two heads to ehnahce for varity.
I'm doing this as part of my character design. I want to have him go up to someone and when he goes to knee his opponent in the side, his leg should come up engulfed in flame. Plus a monk does more damage unarmed than with any of their monk weapons anyway. It's kind if why I find this whole "a monk has 3 natural weapons because some completely unrelated item costs 3x as much as a normal weapon" thing a little odd... it doesn't matter which part of thier body a monk attacks with, it's the same damage. It's not like a claw vs a bite attack. This is a character aesthetic thing.