So, I picked up the book yesterday, and have been flipping through it. Skipped the knight, because I already perused the preview, but I'll take another look later. I do think I like Green Ronin's "Cavalier" better in any any case, for a mounted chivalric warrior. And though Green Ronin still gives only 2 skill points, I think Diplomacy and Sense Motive are included as class skills..
My questions though, are regarding the Beguiler and the Duskblade.
For the Beguiler, their spell progression goes from lvl 1 to 9 in terms of how many spells they can cast per day. However, there are only Beguiler spells for lvls 1 through 6, from what I remember. There is the ability that allows a Beguiler to learn some wizard/sorcerer spells, but how many new spells will they get between levels 12 and 20? Maybe 2? That's not enough to allow the Beguiler to cast 7, 8, and 9, unless those slots are intended only to allow high-level metamagicked spells. Am I reading something incorrectly?
For the Duskblade, the class abilities are cool, and the class is neat...almost like a ranger or paladin, being a martial class with spell abilities...but instead of priestly spells, he gains arcane spells. However, he's limited to lvl 5, and only to Duskblade spells, which from what I can see, appear inferior to Wizard/Sorc spells of the same level. What's with the short duration spells lately? Between Tome of Magic and now this, WotC seems to be creating lots of spells with 1 round or 5 round durations, etc. The Duskblade, with respect to what magic he can command, seems completely inferior to a character who is something like a Fighter5/Wizard5/Eldritch Knight 10. His buffs are weaker, he doesn't have much in the way of blasting spells, and his protections aren't great either.
Is it just me, or is something a little "off" with those two classes?
Banshee
My questions though, are regarding the Beguiler and the Duskblade.
For the Beguiler, their spell progression goes from lvl 1 to 9 in terms of how many spells they can cast per day. However, there are only Beguiler spells for lvls 1 through 6, from what I remember. There is the ability that allows a Beguiler to learn some wizard/sorcerer spells, but how many new spells will they get between levels 12 and 20? Maybe 2? That's not enough to allow the Beguiler to cast 7, 8, and 9, unless those slots are intended only to allow high-level metamagicked spells. Am I reading something incorrectly?
For the Duskblade, the class abilities are cool, and the class is neat...almost like a ranger or paladin, being a martial class with spell abilities...but instead of priestly spells, he gains arcane spells. However, he's limited to lvl 5, and only to Duskblade spells, which from what I can see, appear inferior to Wizard/Sorc spells of the same level. What's with the short duration spells lately? Between Tome of Magic and now this, WotC seems to be creating lots of spells with 1 round or 5 round durations, etc. The Duskblade, with respect to what magic he can command, seems completely inferior to a character who is something like a Fighter5/Wizard5/Eldritch Knight 10. His buffs are weaker, he doesn't have much in the way of blasting spells, and his protections aren't great either.
Is it just me, or is something a little "off" with those two classes?
Banshee