BookTenTiger
He / Him
Well, I have successfully convinced some coworkers to start a D&D campaign! We've done a few introductory one-shot adventures, and now everyone is chomping at the bit to start a longer campaign.
I introduced the idea of creating a campaign map together, choosing monsters they might fight against, the themes of the setting... And they were really into the idea! This has always been a dream of mine, collaborating with the players to create a setting.
So now I'm thinking of coming up with some discussion questions we can use to guide our creation of the campaign setting. I would love some help coming up with more!
I'm thinking questions could be in a few different categories, like:
Heroes
Foes
Daily Life
Adventures
Rewards
And then those categories could have questions like:
Heroes
What is the role of an adventurer in this setting?
Why do adventurers band together?
How do adventurers gain levels?
Foes
What common foes do adventurers face?
What powerful foes threaten the people of this setting?
What legendary foes are rumored to be returning?
Daily Life
How are settlements organized in this setting?
How do most people travel from place to place?
How common is magic among common folk?
Rewards
What do adventurers spend money on?
How common are magic items?
Anyways, that's my instinct (probably because I'm a teacher, I like to provide thought-starters).
What kinds of questions would you use to guide the collaborative creation of a campaign setting?
I introduced the idea of creating a campaign map together, choosing monsters they might fight against, the themes of the setting... And they were really into the idea! This has always been a dream of mine, collaborating with the players to create a setting.
So now I'm thinking of coming up with some discussion questions we can use to guide our creation of the campaign setting. I would love some help coming up with more!
I'm thinking questions could be in a few different categories, like:
Heroes
Foes
Daily Life
Adventures
Rewards
And then those categories could have questions like:
Heroes
What is the role of an adventurer in this setting?
Why do adventurers band together?
How do adventurers gain levels?
Foes
What common foes do adventurers face?
What powerful foes threaten the people of this setting?
What legendary foes are rumored to be returning?
Daily Life
How are settlements organized in this setting?
How do most people travel from place to place?
How common is magic among common folk?
Rewards
What do adventurers spend money on?
How common are magic items?
Anyways, that's my instinct (probably because I'm a teacher, I like to provide thought-starters).
What kinds of questions would you use to guide the collaborative creation of a campaign setting?