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Quicken 1 Full Round Casting Time

kmdietri

Explorer
But then again there is this from the SRD:

But because the sorcerer or bard has not prepared the spell in a metamagic form in advance, he must apply the metamagic feat on the spot. Therefore, such a character must also take more time to cast a metamagic spell (one enhanced by a metamagic feat) than he does to cast a regular spell. If the spell’s normal casting time is 1 action, casting a metamagic version is a full-round action for a sorcerer or bard. (This isn’t the same as a 1-round casting time.)
 

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Hypersmurf

Moderatarrrrh...
KerlanRayne said:
Just to play devil's advocate.
What about this?

Casting a spell with a one round casting time is a full round action, but the casting extends beyond the end of that action, through the rest of the round, until just before your next action.

The casting time is, therefore, "longer than a full round action".

-Hyp.
 

kjenks

First Post
kmdietri said:
For one thing I can't ever recall a spell that is cast as just a Full-Round Action, and not 1 Full Round.

A spontaneous caster (sorceror, bard or cleric converting a spell to Cure/Inflict Wounds) applying a meta-magic feat to a spell that's normally a standard action would (because of the meta-magic feat) change the casting time to a full-round action, not a 1 round casting time.

SRD:
If the spell’s normal casting time is 1 action, casting a metamagic version is a full-round action for a sorcerer or bard. (This isn’t the same as a 1-round casting time.)

For a spell with a longer casting time, it takes an extra full-round action to cast the spell.

Spontaneous Casting and Metamagic Feats: A cleric spontaneously casting a cure or inflict spell can cast a metamagic version of it instead. Extra time is also required in this case. Casting a 1-action metamagic spell spontaneously is a full-round action, and a spell with a longer casting time takes an extra full-round action to cast.
 

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