Races and Classes--I has it!


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Forbidden Planet released it here yesterday, I glanced/read through some interesting sections but my bank statements and impending Christmas turned me against actually buying it.

Tieflings seemed to have enormous.. tails..
 


I am so sold on 4e. Races and Classes is awesome.

The absolute most powerful thing that struck me...

Humanity's flaw is corruption. Just wow. Deep, powerful, epic, true.
 

Plane Sailing said:
1) I don't like spurs on all the humans, I think it looks silly and would probably be hugely inconvenient; the assumption that humans live on plains and use horses is an OK one (although in honesty they ought to be riverside and coast dwellers too - plains are notoriously poor terrain for farming and everything else), but I don't think it means that we should see spurs everywhere!

I don't think we will. But the commentary about the horse and man having a close relationship, like a biker and his bike and their relating the D&D human adventurer to the wild west cowboy and the sense of adventure, free sipirit and rugged lifestyle was just inspring and awesome. A very powerful mythological theme is now tied to the D&D humans that justifies the points of light setting and the sense of exploration and dangerous lifestyle of the adventurer.

It is very cool.
 

grimslade said:
Sorry, you're wrong. WoW contains no druid forms of hawk or mouse and the bear form would be a defender not 'ripping up the orc king'. Not to mention the whole argument is specious as the WoW druid is stolen from the D&D druid. Say it if you like, but you're wrong.
Actually, WoW does have a bird form. But I didn't mean the specific uses of the forms, I just meant the idea of making shapeshifting into a suite of specialized animal forms the primary focus of the class. Originally Druids were just nature priests. I didn't say it's bad, but oh yes, it is very World of Warcraft. Bank it.
 

Dormammu said:
OK, I have to say it. This is so "World of Warcraft". Sorry, it is.
Probably, but we're it's a coincidence, because it's a coherent development of the 3E druid. He could already do that, but had spellcasting on top. Splitting these two classes apart (shapeshifter and nature cleric) is very logical.
Besides, D&D had shapeshifting druids before WoW, so you're just saying that WoW has ripped off D&D before, so D&D becomes WoWish, if it uses its own concepts!?
Dormammu said:
Ironically they provide the one example where it seems like Immunity is good. Seriously, killing a fire elemental with fire? I don't care if it's dragon breath, fire elementals shouldn't take damage from fire.
Here, I have to agree with you. Elementals are the ONLY creatures where immunities are sensible. On the other hand... fire fighters fight fire with fire - you'd say that a dragon's breath is so hot, that it burns out the oxygen in the area... which is unfortunate for an elemental (but that's a pseudo-scientific explaination, that doesn't hold true if fire elementals are pure fire, that burns without any oxygen).

Cheers, LT.
 

ok..

Immunities is one of the first things I'm houseruling back in...I'm sorry, but if The Devil isn't immune to fire, I'd sigh *grin*

A balor also, should be immune to fire IMHO, as are elementals....being magical fire, one could say the oxygen requirement is meaningless...however, I can see the point of a dragon's breathe snuffing out all energy/air in the area.

Still, for planar creatures, immunities I think make sense.

However, at least most of 4E sounds really cool :)

Still looking forward to it.

On a side note, was there any indication if the Druid is in the PHB or in next years PHB 2?

I also hope the psion gets put into PHB 2 instead of a separate psionics book. It would make more sense, and also make the psion like the wizard of phb 2..(with the most powers, etc, taking up most of the book)

Sanjay
 

RPG_Tweaker said:
Hmmm...

My grognardism might be showing here, but I definitely prefer the traditional type druid (nature priest, scholar, healer, and arbitrator) to the shape-shifty battle beast.

I wasn't too fond of 3Es emphasis on shapeshiftig ability, but now to have that be their primary schtick?

Having them removed from the PHB might be a good thing now... as I will probably have to develop my own version anyway.

Thinking in 3.x terms I would agree with you. Since we don't see the whole picture of 4E yet, we might be wrong in this thinking. See, multiclassing is said to work a lot better in 4E and, by what I've heard, I think it's reasonable to assume that you can, if you will, multiclass your druid into cleric for more healing/buffing spells to complement the druid's nature spells, and into wizard for some elemental damaging spells as well, and this might work smoothly. If this is the case, I think it's really better that each class focuses in its own thing and let multiclassing fill in these kind of blanks.
 

Wow, just wow. This is the best book wotc has put out in years IMHO. I'm totally onboard for 4e now and really, really want to see the default setting in its own campaign book.
 

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