'Cause geeks love boobs.Dragonborn are kin to dragon, they are egg laying (so why on Earth do females need a halter?).
It actually pisses me off that he didn't give us tiefling fluff.
GIVE US TIEFLING FLUFF DAGNABIT.
'Cause geeks love boobs.Dragonborn are kin to dragon, they are egg laying (so why on Earth do females need a halter?).
Mourn said:Here's the problem with this: the PHB is not setting-neutral (and wasn't in 3e since it's covered in Greyhawk lore). It assumes a brand-new meta-setting, which makes different assumptions about things than previous editions.
Aage said:So the perfect Phb would have only the rules for dwarfs/elfs/whatever, and not a single line of fluff?
Pinotage said:I'd much prefer a set of core rulebooks where all the core races had listed 'Environment: Any'.
Elves are nimble and agile thus forests are a good place for them. Elves have abilities that indeed make them nimble and agile, but where did you get the idea that they get abilities that are reliant on forests? I read nothing of that sort, meaning you can have an elf from mountains that lives in mountains? Where's the restriction (other that the one in your head), because I can't see any.Pinotage said:I never said that. I just alluded to the fact that it should be more generic and less restrictive. A racial description can be full of fluff and at the same time not restrict the race. You can bet that some of the first 4e products will contain 'mountain humans' or 'underground eladrin' or 'swamp dragonfolk'. Define the race, give it some characteristics, and let the setting decide the rest.
I'd much prefer a set of core rulebooks where all the core races had listed 'Environment: Any'.
Pinotage
It is best not to discount the people from the steppes just because they had low populations. Steppes peoples like the Huns and Mongolians have had huge impacts on history. You can probably describe a lot of Eurasian history as the conflict between settled river-valley people and nomadic people of the plains. Both (along with important oceanic and sea travel), pretty much define human civilization.Dr. Awkward said:Where do civilizations appear? Not on the plains. Not in the mountains. Not in swamps. River valleys. Places where there is lots of water to drink, to give to your animals, and to irrigate with. Humans will aggregate at river valleys. Maybe other races have physiologies more suited to different environments, but humans, given their druthers, will show up near rivers. There's a reason why the steppes and plains have such low population densities. They don't support large populations.
Not necessarily. Several designers have mentioned they didn't like the explosion of subraces in 3E.Pinotage said:I never said that. I just alluded to the fact that it should be more generic and less restrictive. A racial description can be full of fluff and at the same time not restrict the race. You can bet that some of the first 4e products will contain 'mountain humans' or 'underground eladrin' or 'swamp dragonfolk'. Define the race, give it some characteristics, and let the setting decide the rest.
I'd hate that. Really. Unless they introduced a distinction between race and culture.Pinotage said:I'd much prefer a set of core rulebooks where all the core races had listed 'Environment: Any'.
Was there, inconceivably, some doubt about this?Now they admit, that the main source of inspiration for the 3.x halfling is the kender.
Snap! Under WotC's stewardship, I knew it was only a matter of time until D&D became Magic: the Roleplaying Game. Might not be a bad thing.Stone Dog said:So humans correspond to White, dwarves to Red, elves to Green
This is no different from previous editions. Dwarves have always been under the mountain. This doesn't mean ALL dwarf characters have to be.Pinotage said:HWhat if I want a dwarf who lives in the swamp? Does he have to be a halfling-loving ostracized dwarf?
Argh! Arcane Codex flashbacks!Rechan said:'Cause geeks love boobs.