Races of Eberron, Warforged question

IcyCool

First Post
So, I'm paging through Races of Eberron the other day, and I'm reading the little blocks on warforged being various classes. I get to druid, and imagine my surprise when I read "you keep your composite plating armor bonus when wildshaped".

I'm pretty certain that Wildshape operates like polymorph, which when all is said and done makes a warforged's type line look like this:

Type: Animal (Augmented Living Construct)

Which would mean that you have the traits of an Animal, but the features of a Living Construct. Composite plating is a Warforged racial trait.

Am I missing something?
 

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JimAde said:
Or maybe it's a purposeful exception. That might be why they mention it specifically.

It is mentioned in what appears to be a non-rules section.

Anyone?

And a secondary question, does anyone know of a document or site with a write-up of what polymorphing into each critter in the MM gives you, and what you lose? Would there be any interest in something like this?
 

I believe this is a statement that goes against the standard rules.
When Wildshaping you get to keep supernatural and spell-like attacks and qualities and extraordinary attacks and qualities that come from class levels. Any extraordiany attacks or qualities from race are lost. Any traits from race not mentioned as being kept are also lost as you are no longer a member of that race.
Composite Plating does not have a tag of supernatural, spell-like, or extraordinary, but it seems pretty clear that it would be an extraordinary ability as it is not dispellable and functions perfectly fine in an antimagic field. So whether it is an extraordinary quality of the living construct subtype or a trait of a warforged, it does not matter. A Warforged who alter self, or Wild Shapes would loose the composite plating.
 



Sil said:
it is not like it is the only one in RoE

Seriously. There's a feat in there that allows a 1st-level Shifter to do Con damage with each attack, a Shifter trait that allows another 1st-level Shifter to fly (with a feat that improves their maneuverability and speed, also can be taken at 1st level). Also, in the picture of the "Shifter Ferocity" feat, they describe a Shifter Monk being a nasty opponent with that feat- except that it's impossible for a Shifter Monk to have that feat, since the feat requires the ability to rage, and only gains its benefit while raging- while a Barbarian loses the ability to Rage if it becomes lawful, and a Monk loses all its abilities if it becomes nonlawful.

There's a similar error in the Drunken Master description in Complete Warrior- they refer to the "Barbarian from the north who became a drunken master"- when, similarly, you have to be a Monk in order to become a Drunken Master (as Flurry of Blows is a prerequisite), and Barbarian's can't be lawful to become a Monk. And so on.
 

UltimaGabe said:
a Monk loses all its abilities if it becomes nonlawful.
Minor nitpick:

From the SRD:

Ex-Monks

A monk who becomes nonlawful cannot gain new levels as a monk but retains all monk abilities.
 

Poly stuff...

There is a Rules of the Game article or 3 concerning the Poly question that goes into detail by type as to what you gain/lose for each of the core shape changing spells.

I would paste a link in , but my works filter does not like some of the content at WOTC :)
 

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