I'm not sure if this should be in the E6 thread but has can anyone tell me about their experiences with the "raising the stakes" part of the E6 system? I like the part where death is not permanent but I was thinking of imposing a penalty if the character would have died. Maybe like a -4 to all stats for 24 hours. Also I'm thinking about having conviction restore each game session instead of every 4 hours. Any thoughts?