I'm new to running 4e. The players are in a city and are taking a long time between encounters, retreating and taking extended rests. This is okay because it gives them time to roleplay and slows down the pace a bit for a change (compared to the dungeon crawls we've been doing).
The problem is that the encounters are way too easy when they have all their action points, daily powers, etc., for every encounter.
Is there a rule of thumb for increasing the XP budget for an encounter when it's expected that a party will have a single encounter in a day?
Thanks,
Retreater
The problem is that the encounters are way too easy when they have all their action points, daily powers, etc., for every encounter.
Is there a rule of thumb for increasing the XP budget for an encounter when it's expected that a party will have a single encounter in a day?
Thanks,
Retreater