Holy Bovine
First Post
You could go with a story based solution as well here. Simply make the adventure time sensitive.
Undead attacks are killing townsfolk - Angry Farmer "Why are you resting at the inn? My daughter just got eaten by ghouls!"
BBEG is near to completing a ritual to open a gate to the Nine Hells - Angry Mentor "Damn you and your cowardice! Now we have a legion of devils to fight as well!"
In a dungeon surrounded by hostile monsters - Angry henchman - "You want to rest here? We're surrounded! Stopping now signs our own death warrants."
After coming back to an area they only partly explored - Amused DM "The place looks deserted. Guess the inhabitants bugged out with their treasure after your initial assault."
Just putting a little pressure on the players to make them think if they delay too long they will fail often works wonders.
Undead attacks are killing townsfolk - Angry Farmer "Why are you resting at the inn? My daughter just got eaten by ghouls!"
BBEG is near to completing a ritual to open a gate to the Nine Hells - Angry Mentor "Damn you and your cowardice! Now we have a legion of devils to fight as well!"
In a dungeon surrounded by hostile monsters - Angry henchman - "You want to rest here? We're surrounded! Stopping now signs our own death warrants."
After coming back to an area they only partly explored - Amused DM "The place looks deserted. Guess the inhabitants bugged out with their treasure after your initial assault."
Just putting a little pressure on the players to make them think if they delay too long they will fail often works wonders.