Ruin Explorer
Legend
Agreed. Complete balance is only achievable through homogenization, which I don't think is worth it. I'd rather see the game and DMs encourage players to build their characters based upon a concept rather than optimization.
Some balance is a good thing, but the rules as is seem to do that just fine.
It's funny that you say this, because people reject homogenization because it's boring, and the current weapon list for 5E is nothing if not boring, I'd say.