Randomization vs. Narrative Control: Different Approaches to Storytelling in TTRPGs

So, flashbacks in Blades do not work the way the author mentioned. It's not spend stress => get result. All a flashback allows you to do is declare an action your character previously took to prepare for this moment. You still have to make whatever roll would be required and cannot use it to override previous results.

The author (or authors) are very sloppy with their facts in the articles I’ve seen. These are less ‘articles’ and more ‘random hearsay about games a friend of a friend told me about’.
 

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