log in or register to remove this ad

 

5E Ranger on a Warlock frame?

I disagree. It’s not the spells that rangers need. The ranger class needs class abilities that bring wilderness to the fore. The ranger abilities in the PHB are often referred to as ribbons. They are merely a petina of “bushcraft”. They solve problems that are so easy to ignore (in game) that they might as well not exist. Wilderness travel IME is hand-waived away almost as quickly as encumbrance. Also spells that other casters have serve to devalue the abilities that do exist.
I had a system of "wildcraft" that built on the "Activity While Traveling" rules tucked away on pp. 182-3 of the PHB, adding a bunch of options to the list of activities (and also letting the ranger perform two activities at once). "As a travel activity, you can collect materials for a healing poultice." "As a travel activity, you can round up local wild animals to help you." "As a travel activity, you can guide your companions on an easy trail that grants them a short rest." Stuff like that.
 

log in or register to remove this ad

I had a system of "wildcraft" that built on the "Activity While Traveling" rules tucked away on pp. 182-3 of the PHB, adding a bunch of options to the list of activities (and also letting the ranger perform two activities at once). "As a travel activity, you can collect materials for a healing poultice." "As a travel activity, you can round up local wild animals to help you." "As a travel activity, you can guide your companions on an easy trail that grants them a short rest." Stuff like that.
Can you share it?
 


It's here, but I'm not really happy with that iteration any more. Plus the forum formatting appears to have gone a little wonky in the intervening years.
I love it. Some things here and there could be grouped or switched, but this is very close to my platonic ideal of what a ranger or hunter should be: someone who knows how to turn the wild into a weapon against his enemies (or a resource for his friends).
 

vincegetorix

Jewel of the North
Part 2
the Ranger (advanced)

Levelfeaturespell knownslot levelspell slotsknacks
11Archetype11535
12ASI11536
13-12536
14Vanish, Favored foe (4)12536
15Archetype13537
16ASI13537
17-14547
18Feral Senses, Warden aura improvement14548
19ASI15548
20Foe Slayer15548
Vanish: Can hide as a bonus action while lightly obscured and you cant be tracked by non magical means. You can also cast nondetection on yourself at-will.

Now wondering what would a paladin on a warlock frame looks like....
 
Last edited:



Advanced Rules Miscellany

Advertisement2

Advertisement4

Top