That's alot more damage than Twin Strike! Without any feats a scout with an axe in their offhand can do 1d8+1d6+12 if both attacks hit. Even if one hits, it's +6 damage That's way better than what Hunter's Quarry can do. This is assuming they don't have the ability to hold a one-hand weapon as an offhand weapon. The average would be 20 damage. Say the scout only hits with their offhand weapon. that's 1d6+6 or 9.5 damage average. A cRanger would do 1d10+1d6 or 9 damage with one hit.
A cRanger with two broadwords can do 2d10+1d6 damage. The average damage for them would be 14.5. Why would anyone ever want to play a core ranger? Even if we went with a light blade the scout will out damage the cRanger because of the extra +1 to hit with BOTH weapons.
This is total power creep. I have to ask why, are they removing all the flavor of daily and encounter powers for massive damage? I have to say that I hope the class compendium that has the ranger in it will give cRangers the same boost.
If you make such a statement, provide a proper damage analysis rather than a back of the envelope calculation. At the least, we'd need a complete writeup of the first-level powers.That's alot more damage than Twin Strike!
That's alot more damage than Twin Strike! Without any feats a scout with an axe in their offhand can do 1d8+1d6+12 if both attacks hit. Even if one hits, it's +6 damage That's way better than what Hunter's Quarry can do. This is assuming they don't have the ability to hold a one-hand weapon as an offhand weapon. The average would be 20 damage. Say the scout only hits with their offhand weapon. that's 1d6+6 or 9.5 damage average. A cRanger would do 1d10+1d6 or 9 damage with one hit.
A cRanger with two broadwords can do 2d10+1d6 damage. The average damage for them would be 14.5. Why would anyone ever want to play a core ranger? Even if we went with a light blade the scout will out damage the cRanger because of the extra +1 to hit with BOTH weapons.
This is total power creep. I have to ask why, are they removing all the flavor of daily and encounter powers for massive damage? I have to say that I hope the class compendium that has the ranger in it will give cRangers the same boost.
That's alot more damage than Twin Strike! Without any feats a scout with an axe in their offhand can do 1d8+1d6+12 if both attacks hit. Even if one hits, it's +6 damage That's way better than what Hunter's Quarry can do. This is assuming they don't have the ability to hold a one-hand weapon as an offhand weapon. The average would be 20 damage. Say the scout only hits with their offhand weapon. that's 1d6+6 or 9.5 damage average. A cRanger would do 1d10+1d6 or 9 damage with one hit.
A cRanger with two broadwords can do 2d10+1d6 damage. The average damage for them would be 14.5. Why would anyone ever want to play a core ranger? Even if we went with a light blade the scout will out damage the cRanger because of the extra +1 to hit with BOTH weapons.
This is total power creep. I have to ask why, are they removing all the flavor of daily and encounter powers for massive damage? I have to say that I hope the class compendium that has the ranger in it will give cRangers the same boost.
Aspect of the Cunning Fox seems a bit over-powered to me.
At-will, half damage, and shift 2?
If it's too good to be true, then it's over-powered
Aspect of the Cunning Fox seems a bit over-powered to me.
At-will, half damage, and shift 2?
If it's too good to be true, then it's over-powered

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.