Allow me to disagree. There are better ways to allow choice, for example, providing optional rules.
Excessive use of natural language leads to lack of consistency, causing the kind of problem described in OP. You can be clear with natural language, it will require more text, may be a little more tedious to read, but the fact is that this edition decided to use more natural language (too much, imo) in a reaction to the last edition, not because it provide more options.
This is a bad argument. If everyone who play D&D should just accept how it is instead of posting a discussion about it, what is the purpose of this forum?
I have in no way stopped you or anyone from posting here.
But as the game as it stands does not give the "precise language" model you wish (and no amount of anyone posting here will change that)... my comment was that if you wanted a "precise language" game, you would have to look elsewhere.
Comment about that all you want. But if you actually want to DO something about it rather just commenting, that's where the end of my post comes in.