La Bete
First Post
just remember that you can boot someone from a game, but that doesnt have to be permanent.
I had a case where one player was being disruptive in a game I was playing in - the GM was getting more and more stressed in the game, and it was rally beginning to show.
THe straw that broke the camels back was when the GM had explained, in a calm and rational way, a decision he had made in relation to the PC's death, and the PC essentially said "scr
w your decision".
The GM promptly kicked the player out of that game. But since then, he has joined other games, without any major problems. Maybe being kicked out was a wake-up call.
That said, I wouldnt necessarily kick him out in front of other people. Contact the other players, and get their views on the situation. Contact the problem player and get his.
If youre not enjoying GMing because of the player, stop.
If the other players would rather have the other player in the game than you as a GM, then decide if you want to play in the group.
If the problem player needs a cooling off - do it.
While rpging is a shared experience, and youre not the big boss-man, being the GM should mean that your decisions, if laid out clearly and coherently, should be followed - grumbling about them is ok, but saying get stuffed is a bit off. After all, generally most GM decisions like this (and the PrC thang) are designed so that your game keeps its feel and consistency.
Cheers
I had a case where one player was being disruptive in a game I was playing in - the GM was getting more and more stressed in the game, and it was rally beginning to show.
THe straw that broke the camels back was when the GM had explained, in a calm and rational way, a decision he had made in relation to the PC's death, and the PC essentially said "scr

The GM promptly kicked the player out of that game. But since then, he has joined other games, without any major problems. Maybe being kicked out was a wake-up call.
That said, I wouldnt necessarily kick him out in front of other people. Contact the other players, and get their views on the situation. Contact the problem player and get his.
If youre not enjoying GMing because of the player, stop.
If the other players would rather have the other player in the game than you as a GM, then decide if you want to play in the group.
If the problem player needs a cooling off - do it.
While rpging is a shared experience, and youre not the big boss-man, being the GM should mean that your decisions, if laid out clearly and coherently, should be followed - grumbling about them is ok, but saying get stuffed is a bit off. After all, generally most GM decisions like this (and the PrC thang) are designed so that your game keeps its feel and consistency.
Cheers