clearstream
(He, Him)
I think you are saying that in your experience "nothing happens" normally leaves room for play to continue, and I'm agreeing with @Faolyn that it should do that.Why? It happens now and then in games i run and play. The players take a step back and figure out an alternative. I can't remember ever hitting a situation where a single failed check ended the game.
Seems to me our viewpoints do not conflict.