And in the play of MHRP/Cortex+ Fantasy, everyone knows that when the GM narrates a Strange Runes scene distinction, the nature of the runes isn't yet detailed and is up for grabs.Asking if a specific business exists in a village with multiple businesses, especially a business that would likely exist in almost all villages, is not at all like hoping that the runes are really the equivalent of a shopping mall map kiosk. In the village example everyone knows that the GM isn't normally going to detail out every single individual or what they do, there's no reason to. False equivalences are false.
The equivalence is only false if one assumes that MHRP/Cortex+ should be played like your preferred approach to AD&D and 3E and 5e D&D. But that assumption would be mistaken.[
But of course they did. It's just that no one at the table yet knew what they said. Just as a village entails shops, so runes entail that they say something.The runes didn't say anything before the check was made.
Well it wasn't a map; but that's by-the-by.Once the wish was made, the outcome was decided. If the player succeeded on their roll it was a map. If they failed it was something other than a map.
But yes: succeeding on a roll to read the runes with the hope that they will reveal a way out, entails that the runes reveal a way out.
As I posted, it doesn't change any fiction. It does introduce new fiction: the runes reveal a way out.