Do you agree with my proposal that the nature of those rules structures that avoids them being abstract in the wrong way is that they have the qualities of
concomittance when processing a written mechanic I want my experience of it as player and as character to overlap
association parts of the written mechanic are associated with things that are accepted as diegetic
entrainment processing the written mechanic follows patterns that map to the behaviours of those things
So that to say 5e does not have such structures would be to say that it lacks structures with those qualities? (I assume this means you disagree with
@Crimson Longinus about the D&D spell rules.)