TwoSix
Everyone's literal second-favorite poster
I'm extrapolating the example into how I would generally approach based on my own experiences.How do you know?
How do you know?
I'm sure some people find it tricky. I personally don't, so I'm really just arguing against the idea that it MUST be more difficult.Yes, and the argument is that this mechanical resolution step is designed so that just playing your character become a bit more tricky than in certain other mecanical resolution schemes. That both in terms of required player input, and related incentive structures.
It would depend on the game, for me. Sometimes I like to play more "over-the-shoulder" (third person guiding perspective), sometimes I like to be more zoomed in.I grant it appear possible to play it just playing your character. I am not sure if I would be able to aquire that skill though, even if I tried. (And it is not obvious to me why I would like to try. The game seem more fun to me if I am "allowed" to embrace the meta).