clearstream
(He, Him)
That is to accept @FrogReaver's point, to my reading. The pejorative term is used because it is pejorative.Sometimes friction in communication is a good thing. The provocation inherent in the repurposing is the point.
That is to accept @FrogReaver's point, to my reading. The pejorative term is used because it is pejorative.Sometimes friction in communication is a good thing. The provocation inherent in the repurposing is the point.
But then couching it as heightened understanding comes off as illusion.Why would you think the pushback and the resulting conversation isn't the point?
One has to consider the aim of the communication. It's great for communication if one's aim is to extend a pejorative label to modes of play one has some disdain for. Many posts on these boards can be seen in such light... attempts at re-norming, extending, or withholding labels.Putting your definition of a term over a more accepted one is certainly your right, but it's not great for communication.
I think I've been insufficiently vigilant with terms as I didn't immediately see how they were being loaded.But you don't care that there are people who happily play and run railroad type games and you're classifying their fun as offensive?
And I find the degree of hyperbole used by various people on "your side" (knowing it is a heterogeneous group) equally insulting. Dismissing others' deeply-held preferences as "rubber forehead aliens" or "Wookiee Jedi in Dark Sun" is just as inherently insulting, no?So what? Most GMs I know provide a pretty wide variety. I know I do. I certainly don't feel my player's freedom is "almost totally illusory" if there's some option they want that isn't in my world. I actually find that degree of hyperbole from you rather insulting.
I am going to disagree with you here as well, but I don't really desire to get pulled into the weeds discussing semantics. I like @Maggan as well but I also disagree with him about linear vs. railroad.I am going to disagree with you here. Linear =/= Railroad. Like, at all. Railroad specifically talks about a degenerate form of play where the restrictions being placed on the game are unreasonable and are being done in order to promote a specific outcome dictated by the DM.
Linear is perfectly fine, plausible and often completely understandable.
An adventure path is linear. It is not a railroad.
Well, that's the base of the problem though isn't it. We might both be using the term "railroad" but, we are not speaking the same language. It's miscommunication all the way down. And that's not your fault. I'm certainly not blaming anyone for that. To me, the term rail road has always been used in a negative context. I've never heard anyone use it in a positive one.So what this tells me is that your sense is that there is a difference between these two things. For other people, it's a distinction without a difference. You may fiercely believe that there is a difference between them, but is it worth souring your otherwise positive relationships with people here quibbling over it? I'll leave that for you to decide.
However, I have said that railroads can be a valid form of play for some people and play groups, and I mean it. If you view railroads solely as degenerate forms of play, then that's on you.
Yeah, I'm on that train as well, and in my group we railroad at times, just to keep things moving along. And sometimes play is freewheeling and emergent.However, I have said that railroads can be a valid form of play for some people and play groups, and I mean it.
Yes. Creativity and immersion can be enhanced by limits. And since it is a voluntary pursuit, no one is forced to do anything. It is choosing to play in a DMs campaign and agreeing to play by the limitations of that campaign. For me the very best players are those who embrace the idea and immerse in that world vs complaining and trying to changing it into something else. That will demotivate the DM and likely half the other players who've committed to the campaign idea.So the player actually doesn't have control over their character. They have control only up to the limits placed on them by the GM--which can, and will, be anything the GM feels like.
I think that the benefit involves, at least for me, an increasing desire to validate a greater plurality of playstyles without disparaging multiple playstyles as "degenerate."Well, that's the base of the problem though isn't it. We might both be using the term "railroad" but, we are not speaking the same language. It's miscommunication all the way down. And that's not your fault. I'm certainly not blaming anyone for that. To me, the term rail road has always been used in a negative context. I've never heard anyone use it in a positive one.
I've certainly heard linear used in a positive context though.
And I've long pushed back against this idea that railroad is some sort of neutral term. We have a perfectly good neutral term - linear. It's why I reject the opposite of sandbox is railroad. It's not. The opposite of sandbox is linear.
I don't understand the reasoning behind taking a very obviously negative term like railroad - which generally is understood to refer to a degenerate form of play where the DM is forcing specific outcomes on the game regardless of the feelings of the players - and trying to use it in a neutral, or even positive way. Something like Phandelver - Shattered Obelisk is a VERY linear adventure. You pretty much have to progress through that adventure in a specific order and it's unlikely to vary much from group to group. But, I don't call it a railroad because the linear nature of the adventure makes sense in context.
What's the benefit of trying to use railroad in a positive context when you are pretty much guaranteed that everyone you use it with will not take it that way? Why not just use a perfectly good word that actually means what you are trying to say - linear - without all the negative baggage? Isn't the goal here communication?