Thomas Shey
Legend
There's that reactionary pushback I was talking about. The irony is that I, the one who made that comment, not only don't think everyone should be playing Narrativist games, I don't even like them myself.
Until this comment, I've deliberate tried to avoid stating my preferences precisely because cliques form and lines in the sand get drawn.
See my comment about constantly being lumped in with the more narrative group just because I share a couple positions with them. The last four games I've run have been 13th Age, BASH Ultimate Edition, Fragged Empire and Mythras; the next one will be Eclipse Phase 2e. If you ignored the combat elements of the game (which are a big part of it) you could perhaps call the remainder of 13th Age "narrative focused" but even that I think would be a stretch in some ways, and I can't see how it describes any of the other four.
The desire of people to draw lines in the sand and firmly put people on one or the other side is tiresome.