Enrahim
Explorer
But if you think I am talking about ways to address a conflict, you are misreading me.That the conflict may be addressed in different ways does not mean there is no conflict.
I will try to bring in another illustration to clarify my point. Imagine you are playing a complete railroad. The DM has prepared an chain of combat encounters and just narrates what is happening in between before calling "roll initiative". Suddenly one week that DM has excessive amounts of time for prep, so not knowing what else to do with it the DM prepares a branch! At game night the DM at the end of a combat lays out two options for the players to pursue.
In this backdrop the added preperation has clearly increased player agency. It would not be right to say we have adressed the conflict, as it is the preperation itself that lead to the increased agency.
This is why I say the baseline situation matters. You cannot run a living world sandbox without a living world. So with this established, is there prep that can be done that do not just not conflict with player agency but actually enhance it? If so I do not see how you in general can claim a conflict between prep and player agency in this context. If you do not think there is any such prep, that is clearly a quite extraordinary claim given the number of people that have tried to provide examples of what they think qualifies as such prep.