I have a long stock rant as to why archers getting to stack bow and arrow bonuses is not unbalanced, but I'll limit it to one point.
1) If you get rid of the stacking are you going to drop Shield and Armor bonus stacking? That is one of the benefits that the melee types get and it has the same kind of effect ( +5 armor, +5 shield = +10 to armor bonus).
.....After all magic vestment scales at the same rate as GMW and it is also a third level spell. Most people do not usually think of this spell for some reason, except for clerics casting it on themselves, but it can be cast on other's shields and armor just like GMW can for weapons. Granted it is not also on the Arcane spell lists like GMW, but that doesn't negate it's value or effectiveness
Rapid shot also looses it's value as level increases. The increase between 1 shot and 2 is obvious, but it is substantially less between 4 shots and 5 (11+ BAB and Haste) so the analysis should look at it as part of the total number of attacks, not just between Rapid Shot and One attack.
Two weapon fighting sucks. It takes waaaaay to many feats to get any good with it, but it does also eventually have stubstantial advantages in that it can ultimately double the total number of attacks. However, problems with TWF don't justify nerfing Rapid Shot, which is clearly designed to help balance archers vs TWF.
1) If you get rid of the stacking are you going to drop Shield and Armor bonus stacking? That is one of the benefits that the melee types get and it has the same kind of effect ( +5 armor, +5 shield = +10 to armor bonus).
.....After all magic vestment scales at the same rate as GMW and it is also a third level spell. Most people do not usually think of this spell for some reason, except for clerics casting it on themselves, but it can be cast on other's shields and armor just like GMW can for weapons. Granted it is not also on the Arcane spell lists like GMW, but that doesn't negate it's value or effectiveness
Rapid shot also looses it's value as level increases. The increase between 1 shot and 2 is obvious, but it is substantially less between 4 shots and 5 (11+ BAB and Haste) so the analysis should look at it as part of the total number of attacks, not just between Rapid Shot and One attack.
Two weapon fighting sucks. It takes waaaaay to many feats to get any good with it, but it does also eventually have stubstantial advantages in that it can ultimately double the total number of attacks. However, problems with TWF don't justify nerfing Rapid Shot, which is clearly designed to help balance archers vs TWF.