D&D 5E Ravenloft: Building A Domain

Ravenloft was the first setting I ever played in or ran.

I've been a long time fan of DnD since the early 90s but without a group I was a passive consumer of the brand/lore for a long time. In the summer of 2003 things finally came to fruition when I convinced a group of friends (with zero experience among them!) to huddle together around the coffee table and grab some dice. 3.5 had just been released and we all owned the core books but I was a DM who knew nothing about playing or running a TTRPG.

I had owned the original Black Box set of Ravenloft in 2e as well as a few of the splatbooks, so the misty essence of Ravenloft had lived in my head for a decade before I propped up my first DM screen. White Wolf had been putting out some 3.0 Ravenloft material when I started formulating my campaign and those pages, lavished with moody black-and-white art, provided a macabre refresher on the domains and history of the setting. One thing I realized as a game master right away though, was the idea of running/learning someone else's world, filled with detailed history, locations, NPCs, etc, seemed like more work than just making stuff up. I decided to create a domain instead of using one out-of-the-box.

18 years later and we're about to see the 5e reinvention of the setting. I'm thinking about building another dark domain based on a fog-filled analog of Victorian London. A sinister secret society grows like a cancer in the body politic, enacting occult rituals and sacrifices in the dark corners of the city. Lightless alleys, haunted sanitoriums, crowded cemeteries, effluvia filled sewers, and gothic cathedrals crawl with horrors both real and imagined, manifested by the forbidden rites enacted by this mystery cult. The PCs wage a war of shadows on an unknown enemy that stains the fabric of society. Who holds power? What is their aim?

It seems like the most obvious, trope-y gothic horror sort of setting but as far as I can remember there isn't really a version of archetypal urban horror in Ravenloft. I'm reading through the Red Box right now to jog my memory and see if there's not something super obvious that I'm missing.

My biggest world-building issue pops up when I look at existing domains, realizing both their size and populations. Most domains are small and their population are absolutely tiny compared to 19th century London. How would a city of millions eat? If it's an industrial center like London was, how does that economy even function in the context of the Core in Ravenloft? It's really going to bother me to be super hand-wavey about the world building aspect here but it seems hard to drop a big urban domain into the setting and have it make sense.
 

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Paridon/Zherisia is the obvious urban-London analog domain in Ravenloft, complete with Jack the Ripper rip-off. It was really only written up properly in modules though - Hour of the Knife in the 2e era, and Shadow of the Knife in 3e, which was never formally published but completed as some sort of community project and is available for free download on Fraternity of Shadows.

As we've discussed/argued extensively in this thread, Ravenloft demographics as written make no sense whatsoever. Seriously, just ignore the published numbers, they're utter dribble. Hell, Paridon's canonical population is only 11000, and that's just nonsensical in the context of a major 1800s-era city. You could very easily multiply all the published Ravenloft populations by 10 and the setting would be much more internally consistent.

I do agree that the Core was missing a major urban setting though, from a thematic point of view. Dementlieu was sometimes portrayed as a Paris-analog and played that role, though again, the population numbers are too low for it to make sense. But Mordent is crying out for a London-analog - I've often thought that both domains would have been improved if one of the various conjunctions or setting rearrangements deposited Paridon next to Mordent and fused the two into a single political entity, even if they remained distinct domains. Hell, put pre-DoD industrial hell Nosos in there too.
 




Faolyn

(she/her)
My biggest world-building issue pops up when I look at existing domains, realizing both their size and populations. Most domains are small and their population are absolutely tiny compared to 19th century London. How would a city of millions eat? If it's an industrial center like London was, how does that economy even function in the context of the Core in Ravenloft? It's really going to bother me to be super hand-wavey about the world building aspect here but it seems hard to drop a big urban domain into the setting and have it make sense.
Paridon/Zherisia is the obvious urban-London analog domain in Ravenloft, complete with Jack the Ripper rip-off. It was really only written up properly in modules though - Hour of the Knife in the 2e era, and Shadow of the Knife in 3e, which was never formally published but completed as some sort of community project and is available for free download on Fraternity of Shadows.
They also did their own Gazetteer for Zheresia, although I seem to recall it needed more editing.

In the S&S books, at least, they decided that Falkovnia was the breadbasket of the Core--which is probably the only reason why the other domains tolerated it.

I also recall some of the books saying that many people in Paridon were starving, simply because there was no arable land outside of the city and they couldn't import enough food, or grow enough within the city itself.

As we've discussed/argued extensively in this thread, Ravenloft demographics as written make no sense whatsoever. Seriously, just ignore the published numbers, they're utter dribble. Hell, Paridon's canonical population is only 11000, and that's just nonsensical in the context of a major 1800s-era city. You could very easily multiply all the published Ravenloft populations by 10 and the setting would be much more internally consistent.
I do just that. I have no idea why they have the population so low. Only Richemulot has the obviously-abandoned houses and stores to justify saying everyone else was eaten.

The only thing I can think of is that the Dark Powers can't make enough people (they don't have the processing power for it), which is why they sometimes grab entire towns.

Basically, I tend to multiply the population of the towns by about 5-10 or so, and the population of the countryside by 10-15, just so there's enough people working in the fields.

I do agree that the Core was missing a major urban setting though, from a thematic point of view.
Il Aluk--with it's population of 25,000--was the biggest city. Then it got turned into Necropolis, so...

Dementlieu was sometimes portrayed as a Paris-analog and played that role, though again, the population numbers are too low for it to make sense. But Mordent is crying out for a London-analog - I've often thought that both domains would have been improved if one of the various conjunctions or setting rearrangements deposited Paridon next to Mordent and fused the two into a single political entity, even if they remained distinct domains. Hell, put pre-DoD industrial hell Nosos in there too.
I think one of the "Quoth the Raven" ezines from the Fraternity created a domain with Paridon, Nosos, and Timor. I'd add Mordent and Staunton Bluffs as the countryside part of that domain.
 

Tonguez

A suffusion of yellow
The urban poor of the Victorian Londons Eastend mainly survived on bread, gruel and broth (made from boiling up bones) supplemented with shellfish, sometimes watercress and occasionally vegetables. Not surprisingly Londoners tended to be shorter than others (average 5'1) and the children of the slums were undernourished, anaemic, rickety and lives very short.

I'd think that Paridon would be very similar unless
 

overgeeked

B/X Known World
It seems like the most obvious, trope-y gothic horror sort of setting but as far as I can remember there isn't really a version of archetypal urban horror in Ravenloft. I'm reading through the Red Box right now to jog my memory and see if there's not something super obvious that I'm missing.
The Masque of the Red Death stuff might be right up your alley. It mostly takes the Ravenloft tropes and uses them in "historical" London circa 1890. The books might have relevant info.
My biggest world-building issue pops up when I look at existing domains, realizing both their size and populations. Most domains are small and their population are absolutely tiny compared to 19th century London. How would a city of millions eat?
London had a population of 5.567 million in 1891. Depending on the time and the technology, you'd need between 1/2 and 1 acre of land to feed one person for a year. So that's between 2.7835 million acres and 5.567 million acres of farmland, or between 4350 square miles and 8700 square miles. Probably on the lower end due to industrialization. The smaller end is a patch of land 66 miles by 66 miles; the larger end is a patch 94 miles by 94 miles. The map of the Valley of Barovia from Curse of Strahd covers about 17 miles wide by about 11 miles tall, or 187 square miles...or about 120,000 acres. So if every inch of it were farmland, you could feed between 120,000 and 240,000 people. To feed London, you'd need every inch of about 24 Barovias. The entire valley, not just the town. London worked because of trade, travel, and colonialism.

The only way you could pull that off in Ravenloft is magic. Lots and lots of magic. Goodberry and create food & water. Despite what the text of create food & water says, according to the PHB on food and water, a person needs one pound of food and one gallon of water per day. So cf&w feeds 45 people for a day and waters 30 people for a day. Goodberry feeds up to ten creatures, regardless of size. So you'd be smart to feed bigger creatures goodberry and give the by the pound food to medium-sized creatures. But that's a 1st-level slot (goodberry) and a 3rd-level slot (cf&w).
If it's an industrial center like London was, how does that economy even function in the context of the Core in Ravenloft?
As long as the misty borders stay open, it could work just fine...as long as the mists didn't eat the travelers. Or the Vistani were the traveling merchants keeping things working. As long as they're guaranteed safe passage by the mists. And that would radically alter their nature in the setting. And wildly alter the setting itself.
It's really going to bother me to be super hand-wavey about the world building aspect here but it seems hard to drop a big urban domain into the setting and have it make sense.
Magic. Going underground, though I'm not sure how much cavern space you need to grow food. You could have magical sunlight. Something like a permanent daylight spell. You could have monsters and animals play a much larger role in food. Especially regenerating monsters like trolls. You could turn them into the primary source of meat.

Trolls are large in 5E, which is unhelpful, but they're listed as 9' tall in 2E. A 9' tall person with the low end of average BMI should weigh about 310 lbs. Depending on where you draw the line on what's edible, you could get as much as 80% of that weight in food. For the average troll that's 248 pounds of food. As long as you don't use acid or fire, it'll always grow back. The average troll has 84 hit points and regenerates 10 hp per round, or about 12% of itself every six seconds. Convert that to weight and it's 29.76 pounds every six second round of regeneration, or 4.96 pounds every second. There are 86,400 seconds in a day...so there are 428,544 pounds of troll meat in a day...

So you could feed London on 13 trolls a day.
 

Stormonu

Legend
I wouldn't worry about the population. The Dark Powers might be doing something akin to Dark City - the city itself is a fraud and the inhabitants are mere shadow puppets or simulacrum that go about a mockery of their daily life. Only a small part of the population is truly alive, and it these individuals that are the focus of the horror story, and against whom the Dark Lord moves against.

Overall, this domain gives me ideas for an anti-Vendetta/Sherlock Holmes From the Shadows sort of realm. It's a London-like setting, and as you mentioned, there is an undercurrent of corruption in the halls of power - a secret cabal known as the Sable Mole infects the ambivalent halls of power and conducts abhorrent rites and practices on the populace, simply because they have the power to do so. None outside the government know of the cabal's existance, and those within either are a part, do not believe or do not know it exists or are too frightened to move against it.

Secretly moving against them is The Revolutionary. A black-clad individual who wears a stark white sneering mask, favoring the night-clad streets of the city. The favored weapon of the Revolutionary is a pair of radiant dueling blades and is reputed to have the ability to appear and disappear into the shadows. The Revolutionary and his small band of agents are wanted for crimes across the city, but anyone delving into those "crimes" learns that the interference thwarts the criminal activities of the cabal in power. Yet, at the same time, many of The Revolutionary's acts results in the maiming or deaths of innocents lured into the machinations of the power cabals acts.

The truth is somewhat disconcerting. While it is true that the cabal in power consists of vampiric doppelganger lords and their werewolf bodyguards, it is The Revolutionary who is the true Dark Lord. It was the Revolutionary who started the sect and created the first doppleganger lord, but was ousted from power. Now, the Revolutionary strikes against the plots of its creation, but does not care about the innocents that are caught in the crossfire of their actions.
 
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