Read #4750 last night

Plane Sailing said:


That's a really nice idea.

A DM that I know has a long established 1.5e campaign based around a fantasy version of Earth (europe/africa/asia). He was toying with the idea of starting a 3e game with the discovery of the Americas, and with the new PCs sent out by the old world order to do stuff there.

You may want to check out the Twin Crowns setting then.
 

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CRG said:
None of my submissions followed an apocalypse. All 327 of them...

I would wager, however, that EVERY setting dealt with some sort of event or change in motion that had ramifcations upon the world as a whole. I'll even go out on a limb and say that such a large change was described to be happening "now", just occurred or be on the horizon.

Nothing like being specific.

327?

Tell me you didn't.

-C
 

Re: But if you think about it....

Irysangel said:
Exploring ruins of old crumbling cities and finding lost treasure is one of the staples of D&D. I think that's why there are so many 'post-apocalyptic' flavored worlds out there, and why I think there's room for more.


Exactly. Post-apocalyptic does not require that there are still events going on (whether it's volcanic eruptions, acid rain, or no magic zones), just that it occurred at some point in the past. Things can be very settled and there is a sense of normalcy (i.e., well afterward), or things can be very chaotic and life itself is a struggle (soon afterward), or somewhere in between.
 

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