Read #4750 last night

A specific sort of terrain like an ice world is too limited. Look at FR. You have the icy slopes of the Spine of the World, to the massive cityscape of Waterdeep, to the jungles of Chult, and so on. FR was majorly successful because it had this flexibility. I think they are looking for something similar with enough of a twist to make it original.

Whose serve is it?
 

log in or register to remove this ad

Mine.

I think the settings need to be either (a) more like earth than FR or (b) less like earth than FR.

Simplistic, maybe. I think a more 'traditional' setting might sell - with strong undertones of earch culture. I also think a well-done yet strange world (a la Athas) would sell.

Me? My floating islands were MADE of ice....


(see no bump required, just a conversation)
 

They already tried the harsh one terrain-type world with Dark sun I don't think they will go there again.They will pick a traditional style world that is creative and ingenious. However don't be surprised if some of the runner ups are done as one time shot type gameworlds. And they might be unusual such as flying islands, one terrain (ice,desert,seas),or bizarre.I think it is the people,places,and politics that will be the determining factor.
 

on mine the floating islands had time run backwards!

All Floating Island characters FIPCs and FINPCs start at 20th level and advance backward.

g!
 


Lol, Memento campaign. Ugh.


Actually I really like the 'Ice Planet' theorem. Dunno why 'Fire Planet' doesn't strike me with the same sort of wonder....
 


I think an ice planet would be neat.

Another neat thing would be if the polar regions of the planet were the source of magic. The closer you get to the poles, the stronger magic becomes. At the equator, it's practically magic-free.
 

Damn, I wonder if anyone submitted an ice planet idea? Mine was a cold planet, but it was no hoth.

The JV Jones books are good, personally I think the Baker's Boy was a better trilogy, it was set in the same world, further south though.

The polar magic thing is a REALLY neat concept, I think I am going to find some way to hijack that into one of the nine dominions of my gaming world.

Personally, I think that if they did some micro settings that would be great. That would work for me. One or two one shot settings a year, kind of like that Jakandor (?) thing they did a few years ago, but actually good.

Looking back, Athas had so much potential. The setting was great for the most part, I think it was Second Edition that didn't fit. I think a 3e Athas would be really tight. Lose the carnivorous halflings though, that was a bit much.
 

Weird settings are too much of a one note pony to be successful in the long term. "Ice planet" too simplistic. Now an Ice planet type setting might win, but only because of the engaging plot of the polar dwarves mining glaciers for "divine waters" trapped in pockets between the strata of the ice.

There is much more to a "setting" than geography.

River
 

Remove ads

Top