Real Life Stuff That's Ripe for Inspiration


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I don't see the need to ever read hitler, either. But I know some people argue the academic merit in that, so whatever. But that anti-semetic propoganda piece? WTF?

I've read that book (Protocols of the Elders of Zion) for ideas. I've only used some ideas such as for a lawful evil secret society (or city) type of group or conspiracy with names changed.
 

6 o'clock news

anime

recent Marvel Comics

schools


There is plenty of scary and screwy things out there to grab inspiration for.


Ever been married then got divorced? Now there is evil. :D
 

That might have even been what the OP was referring to, going crazy due to lead. That series is pretty fun, I have a thread for it in media lounge. Doesn't seem to be on Fridays anymore, I'll need to check if it got moved to a new night (or if that was never the original air night to begin with, and I was jus watching re-runs). No force on this earth is going to stop me from catching the ep. on Genghis Khan! :)

Yeah, comprehension failure there on my part. Somehow I didn't connect the OP's mention of lead with the lead poisoning from the wine.

I'd noticed Ancients Behaving Badly had disappeared. Hope it comes back, along with The Universe, which was chock full of weird-cool space stuff to use in space-based games.
 


Well, for modern setting games (or sci-fi), I had a blog about using cellphones for your PCs.

The gist was, RPG writers haven't caught up to the 21st century. There's a ton of simple stuff you can get at walmart or home depot to equip your PC.

get an iPhone and a bluetooth ear piece to:
hands free contact with the rest of the part in con-call or via Skype
get sateliite maps from google earth of the enemy warehouse, so you know the basic layout
web browser to search country records for maps, deeds, birth records, drivers license info..etc.

Home Depot:
wooden stakes are cheap and come in a variety of woods
All the supplies you need to build a catapult/trebuchet, a fairly quiet but deadly siege engine when used against the drug dealer's mansion, from the back of your pickup.

get some incendiary shotgun shells great for killing vampires.
 

Dead civilizations rock. You can get so much out of them that strikes people as new and different because we really don't know that much about the history of our own world.

Mound builders in Peru, for example.

I don't remember if it was an alternate theory on these guys or if it was a different civilization in the Andes, but this huge civilization farmed themselves to death. They cut down so many trees to plant more crops that their soil washed off the mountains when El Nino rolled around again. They shifted from a peaceful agrarian society to a warlike society fighting each other over the last scraps of usable land.

Think about how some druids might intersect with that mess :devil:

Lost cities are great, too.

Pompeii is a favorite. Since it was basically flash frozen, we actually have things like ancient graffiti, including stuff that literally translates to "Gladiator Bob kicks butt!" or "Gladiator Jim is the ladies' choice." Here are a few NSFW examples.

The more things change, the more they stay the same. People really haven't changed much in thousands of years, which is a pretty important point if you have an anachronism-lawyer at your table.

Or... how about setting a campaign in a fantasy version of Angkor in decline? Let the PCs actions decide which theory about why it collapsed is "true." You could play up the waterworks aspect and turn it into a sort of inland Venice, too, fed by lakes.
 


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