Asisreo
Patron Badass
In the case of designing adventures, religion will often come up in parts of lore and background. Usually, these religions are either spin-offs of existing religions or entirely new religions with a host of different deities within the pantheon.
But I wonder...what about real, practiced religions being accessible in a TTRPG?
My interest is because real religions have such a rich and diverse set of traditions and cultures with iconic stories and memorable moments that define the beautiful aspects of the various regions they originate from. Having the party meet the Judeo-Christian Messiah or the Shinto Goddess of Sun Amaterasu or the Hindu Deity of Destruction Shiva would make for excellent encounters and events that not only show the lore of the fictional world but also gives context to real life religious figures and how they operate.
So, do you think these implementations of explicit religion can be done tactfully within an adventure, even one meant to be published for profit?
But I wonder...what about real, practiced religions being accessible in a TTRPG?
My interest is because real religions have such a rich and diverse set of traditions and cultures with iconic stories and memorable moments that define the beautiful aspects of the various regions they originate from. Having the party meet the Judeo-Christian Messiah or the Shinto Goddess of Sun Amaterasu or the Hindu Deity of Destruction Shiva would make for excellent encounters and events that not only show the lore of the fictional world but also gives context to real life religious figures and how they operate.
So, do you think these implementations of explicit religion can be done tactfully within an adventure, even one meant to be published for profit?
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