Henry, thanks, thats great. And I agree about the reflex save Aura Seer, although I would probablly do it randomly. Say: Roll 1d10 each round for each character in combat or the area. On a roll of 1 they have to make a reflex save (DC15?) as do any adjacent creatures.
Yes, I find that it enhances the realism and game-play when I make "whooshing" noises as I pelt my players with dice. Of course, it's hard to make them give the dice back, afterwards, so I only run that scenario once every few years.