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Realms Below:FR Underdark(FULL)


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Denasa
Female Gloaming Sorcerer 7

Alignment: Chaotic Good
Patron Deity: None
Region: Gloaming
Height: 2' 10''
Weight: 29lbs
Hair: Black
Eyes: Violet-Gray
Age: 20

Str: 6 (-2) [8, -2 racial]
Dex: 16 (+3) [14, +2 racial]
Con: 12 (+1) [12]
Int: 13 (+1) [13]
Wis: 8 (-1) [10, -2 racial]
Cha: 20 (+5) [15, +2 racial, +2 necklace, +1 level 4]

Class and Racial Abilities: -2 Str, +2 Dex, -2 Wis, +2 Cha, native outsider, Small, base speed 20, fly speed 40, Light Blindness (abrupt exposure to bright light, such as sunlight or a daylight spell, blinds a gloaming for one round, and they take a –1 circumstance penalty on all attack rolls, saves, and checks while operating in bright light), Shadow Spells (all illusion (shadow) spells are cast a +1 caster level), +2 bonus vs. illusion (shadow) effects, +4 bonus vs. psionic effects, +4 bonus on Move Silently checks, Low Light vision, Luminescence (as a standard action, a gloaming can make her skin provide illumination equal to that produced by any light source up to and including a torch, or she can mute it altogether).

Hit Dice: 7d4 + 7
HP: 35
AC: 20 (+3 Dex, +1 size, +2 ring, +4 armor)
Init: +3 (+3 Dex)
Speed: 20ft on land, 40 ft fly, average maneuverability

Saves:
Fortitude +4 [+2 base, +1 Con, +1 from Luck of Heroes]
Reflex +6 [+2 base, +3 Dex, +1 from Luck of Heroes]
Will +5 [+5 base, -1 Wis, +1 from Luck of Heroes]

BAB: +4 [+3 BAB, +1 Size]
Melee Atk: +2 (1d6-2/x2 [all subdual]/x2/B, Small morningstar)
Ranged Atk: +7 (1d6/19-20/x2/80 ft./P, Small light crossbow)

Skills:
Bluff +11 [6 ranks, +5 Cha]
Hide +9 [+3 Dex, +2 Stealthy, +4 Size]
Knowledge (arcana) +13 [12 ranks, +1 Int]
Move Silently +9 [+3 Dex, +2 Stealthy, +4 racial]
Spellcraft +15 [12 ranks, +1 Int, +2 synergy from Knowledge (arcana)]

Feats:
Portal Sensitive (racial bonus)
Luck of Heroes (1st level)
Stealthy (3rd level)
Spell Penetration (6th level)

Languages: Common, Undercommon, Draconic

Spells Knownspells per day – 6/7/7/5
Save DC +5
0th - ghost sound, acid splash, mage hand, prestidigitation, detect magic, message, acid splash.
1st - magic missile, mage armor, shocking grasp, burning hands, true strike.
2nd – invisibility, scorching ray, eagle’s splendor
3rd – displacement, lightning bolt.

Equipment:
My Shield (ring of protection +2, 8,000gp)
wand of magic missile (1st level, 10 charges, regional equipment)
wand of color spray (1st level, 10 charges, regional equipment)
scroll of lightning bolt (375gp)
3 scrolls of fireball (1125gp)
scroll of invisibility (150gp)
scroll of slow (375gp)
scroll of glitterdust (150gp)
scroll of shadow conjuration (700gp)
2 potions of cure moderate wounds (600gp)
+2 Nightscale armor (5,150gp, Underdark)
Lesser Empower Metamagic rod (9,000gp)
Circlet of comprehending languages and reading magic (5,200gp)
Necklace of Charisma +2 (4,000gp)
Bedroll 5sp
Backpack 2gp
Waterskin 1gp
Silver dagger 10gp
Trail rations (20 days worth) 10gp
Belt pouch 1gp
Small light crossbow (35gp)
20 crossbow bolts (2gp)
Small morningstar (8gp)

Money
30gp, 5sp, one 75gp amethyst, one 200gp ruby, one 300gp emerald, and one 500gp opal

Legs, hairy spider familiar: Fine vermin; HD 7: hp 17; Init +2; Spd 20 ft., climb 10 ft. ; AC 24, touch 20, flat-footed 20; Base Atk +3; Grp -8; Atk +3 melee (1d2-5 plus poison); full Atk +3 melee (1d2-5 plus poison); Space/Reach ½ ft. by ½ ft.//0 ft. ; SA poison; SQ poison immunity., darkvision 60 ft., deliver touch spells, improved evasion, alertness, share spells, empathic link, speak with master, speak with animals of its kind; AL CG; SV Fort +2, Ref +2, Will +5; Str 1, Dex 14, Con 10, Int 7, Wis 10, Cha 2.

Skills and Feats: Climb +6, Hide +25, Jump +4, Spot +15; Alertness.
Poison (Ex): Injury, Fortitude DC 11, initial and secondary damage is 1 point of temporary Dexterity damage.

Appearance: Denassa is a small, lithe gloaming of exceptional beauty. Her wings are midnight black, and she keeps them well-groomed. Her own raven hair is long and lustrous, usually pulled up in an elaborate tail so it can spill down her neck in a waterfall of darkness. She wears elegant, form-fitting armor of black snakeskin, and has flowing black tattoos around her neck, wrists, and hands. Her glowing skin makes interesting patterns through these markings. Her eyes are large, and violet-gray. She wears a necklace of silver set with a large purple stone that tends to draw the eyes and a matching circlet around her head. Finally her familiar, a hairy spider she calls Legs, is often seen on her shoulder.

Personality: Denassa is a fairly flighty creature, given to traveling from place to place, meeting new people, and then leaving again. She enjoys being on the move, and is thrilled to meet new people. She considers herself the most beautiful creature around (whether or not it is true), and conducts herself accordingly. She adores her magic, and is pleased to use it wherever she can.

She dislikes ugliness, whether in physical form or in the personalities of others, and tries to avoid those who are “ugly within.” She is given to following her whims, with little thought as to how it will affect those around her. The only one she gives any real consideration to is Legs, her familiar.

Background: Denassa grew up in the upper Underdark, traveling with her family and two sisters from settlement to settlement, bringing news and trade all over the Underdark. As her magical talent grew, she began experimenting with different expressions of magic, learning a wide range of spells and powers.

She left her family on her sixteenth birthday, the lure of places outside their usual trade route being too interesting to resist. Traveling as far and wide as she could, she’s broken a lot of hearts on her journeys thus far. She revels in her magic and freedom, but would be willing to travel with those that share some of her same goals.
 
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Reiterating, I'm making a Grimlock Barbarian or Barbarian/Fighter/Ranger combo or some sort. Melee tank (er, very close range and all...)
 

Last night went wrong.

My Deep Gnome will be up tonight instead.

Umm.... A quick question, will this be set before or after the Drow sacked DeepBurrow? (I think it that was the Svirneblin city in the novels?)
 

deadestdai said:
Last night went wrong.

My Deep Gnome will be up tonight instead.

Umm.... A quick question, will this be set before or after the Drow sacked DeepBurrow? (I think it that was the Svirneblin city in the novels?)
No hurry on your PC- feel free to take your time.

I really dont keep up with the novels that much, but I think you may be referring to the city of Blingdenstone, the gnome city below the Silver Marches.

Deepburrow is a halfling city in and under Lurien in the SE of Faerun. You arrive in the caverns that connect the bottom the rift city with the Upperdark proper.

I dont really incorporate too much novelized stuff until a point when its put into WOTC supplements. Our starting point, if you are intrerested in such things will be the month of Ches in the Year 1373 (which I think is the "current" year.)

And although it may not effect us at least at the start, im going to assume the events of the War of the Spider Queen havent played out and the clerics of Loth are still deprived of their spells (as mentuioned in the Underdark book). This is something by now thats made the "grapevine" of the Underdark and most likely made the Drow enemies pretty pleased.
 
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Alcareru said:
And although it may not effect us at least at the start, im going to assume the events of the War of the Spider Queen havent played out and the clerics of Loth are still deprived of their spells (as mentuioned in the Underdark book). This is something by now thats made the "grapevine" of the Underdark and most likely made the Drow enemies pretty pleased.

' Rogoth no hate Drow, Rogoth like Drow...with spicy Urcu-Mushroom sauce...or fried with onions, or stuffed inside ogre and slow roasted over spit...'
 

Alecaru, are you using the option that allows Str to be used in Combat Intimidation checks as oppossed to Cha?


It was in the Sword&Fist and one other book, I think.
 

Uriel said:
Alecaru, are you using the option that allows Str to be used in Combat Intimidation checks as oppossed to Cha?


It was in the Sword&Fist and one other book, I think.
Unfortunately no. Just sticking with plain ole' 3.5 and far as intimidation in combat, bonus due to size, etc..Sorry.
 



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