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Realms Below:FR Underdark(FULL)

*chuckle* Thanks. Looks like no "dodge" for me then.

OKay here's my boy Solli.....


Solli Dourstone
Male Svirneblin Rogue Lvl.2
Alignment: Neutral Good
Patron Deity: Calladrun Smoothhands
Height: 3' 4''
Weight: 40lbs
Hair: None
Eyes: Black
Age: 36

Str: 10 (0) [12, -2 racial]
Dex: 19 (+4) [15, +2 racial, +2 misc]
Con: 12 (+1) [10 +2 racial]
Int: 13 (+1) [13]
Wis: 16 (+3) [14, +2 lvl.1 racial]
Cha: 6 (-1) [8, -2 racial]

Class and Racial Abilities: -2 Str, +2 Dex, +2 Con, -2 Cha, Small, base speed 20, +1 att vs. kobolds and goblins, +4 AC dodge bonus vs. giants, +4 Hide due to small size, Hide Bonus +4 racial on HIde when underground & +2 otherwise, +2 bonus vs. illusion effects, +1 I llusion Affinity to DC of saves of spells cast by svirneblin, Dark vision 120', Low Light vision, +2 Listen and Craft(Alchemy), Stonecunning, All saves +2, Spell Resist 11+lvl+13, Disguise Self 1/day(DC 13), Blur1/day(DC 13), Blindness/deafness 1/day(DC 15), Sneak Attack +1d6 dam, Trap finding, Evasion.

Hit Dice: 2d6+2
HP: 14
AC: 21 (+4 Dex, +1 size, +4 Svirneblin dodge, +2 Armor)
Init: +4 (+4 Dex)
Speed: 20ft

Saves:
Fortitude +3 [+0 base, +1 Con, +2 Svirneblin]
Reflex +9 [+3 base, +4 Dex, +2 Svirneblin]
Will +5 [+0 base, +3 Wis, +2 Svirneblin]

BAB: +1
Melee Atk: +2
Ranged Atk: +6

MW Dart Thruster +7 att (dam - sml 1d3, med 1d4, lge 1d6 - Crit 19-20 x2, 40' range)
Ammo: Acid Darts (dam 1d4+1d6Acid - Crit 20 x2)
Stun Darts (dam 1d4+gas DC12 1st to stun for one rnd, DC12 next turn for 1d4 rnds)
Short Sword +2 att (dam 1d6 - Crit 19-20 x2)
Silvered Dagger +2 att (dam 1d4 - Crit 19-20 x2)

Skills:

Balance +8 (+4 Dex, +4 rnk)
Spot +7 (+3 Wis, +4 rnk)
Craft(Alchemy) +6 (+1 Int, +3 rnk, +2 racial)
Tumble +8 (+4 Dex, +4 rnk)
Disable Device +5 (+1 Int, +4 rnk)
Use Magic Device +1 (-1 Cha, +2 rnk)
Sleight of Hand +7 (+4 Dex, +3 rnk)
Hide +14/+16 (+4 Dex, +4 rnk, +6/+8 size and racial)
Search +5 (+1 Int, +4 rnk)
Knowledge(Underdark) +4 (+1 Int, +3 rnk)
Listen +7 (+3 Wis, +2 rnk, +2 Racial)
Move Silently +8 (+4 Dex, +4 rnk)
Open Lock +8 (+4 Dex, +4 rnk)

Feats:

Martial Weapons Proficiency

Languages: Common, Gnome, Undercommon, Goblinoid

Equipment:Nightscale Armour (+2AC,+10 max dex) 1000gp
Gloves of Dexterity+2 4000gp
MW Dart Thruster 340gp
50 Acid Darts (single Use) 1000gp
50 Darts 25gp
20 Stun Darts 800gp
Potion of Invisibility 300gp
Potion of Cat's Grace 300gp
Potion of Cure Moderate Wounds 300gp
Short Sword 10gp
2x Silvered Daggers 20gp
Backpack 2gp
Caltrops 1gp
Grappling Hook 1gp
2x Belt Pouch 2gp
10 day's rations 5gp
Rope (50') 10gp
2x Sacks 2sp
Waterskin 1gp
3x MW Thieves Tools 300gp
Explorer's Outfit 10gp
4x Holy Water 100gp
2x Antitoxin 100gp
4x Thunderstone Bags 120gp

Money: 52gp, 8sp, Various gems worth 200gp

(Description, background and stuff to come.)
 
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Since I'm being a less than productive employee today & working on my chitne ranger at work, I was wondering if someone can tell me the gp's that 5th level char's get?
 



Tenative, subject to minor change (possibly pendng th PG to Faerun...)


Rogoth

Grimlock Barbarian 1/Ranger2
15,14,13,12,10,8

STR 19/+4 (15+4)
DEX 15/+2 (13+2)
CON 16/+3 (14 +2)
INT 12/+1
WIS 8/-1 (10 -2)
CHA 4/-3 (8 -4)

HP 59 (4D8+1D12+15Con)

BaB +5
Fort +8
Ref +8
Will +2
Init +4
Move 40'
AC 22/20Flat/12. +2 if full attack (Axeshield Feat)


Racial Abilities/Class Abilities

Medium, Immune to gaze attacks,visual effects and illusions.
Blindsight: 'See; within 40', beynd that, targets as per concealment, although Rogoth functions
as if he had the Blingsight feat.If both smell and hearing are negated, he is effectively blind.
Scent as a bonus feat.Natural Armor +4,+10 Hide mountains and underground,+2D8HD,+2BaB,
save bonuses of +0F/+3R/+3W.
Skills 5x2+Int spot,hide,listen,climb.Prof all Simple,Martial.
Favored Enemy: Drow<+2 to Bluff,Listen,Sense Motive,Spot,Survival,+2 Damage vs. Drow>,
Track,Wild Empathy,Combat Style-Two-Weapon Combat,
Fast Movement,Illiteracy,Rage 1/day <+4 Str,Con,+2 Will Saves, -2 AC>.

Languages:Undercommon,Terran,Common,Elven.

Feats Scent (Grimlock bonus).Axeshied(monsterous bonus),
Weapon Focus:Battleaxe(1),Power Attack(3).

Skills <15 Grimlock,5 Barbarian,14 Ranger>

Balance 0/+2
Climb 3/+7(5)
Craft-Weaponsmithing 1/+2
Hide 4/+6(4)
Jump 0/+4(2)
Knowledge-Dungeoneering 1/+2
Listen 6/+5
Move Silently 4/+6(4)
Search 3/+4
Spot 6/+5
Survival 5/+4
Swim 1/+5(special)

ATTACKS
Battle Axe
+11 1D8+4/6 2-handed 20/X3
Raging
+13 1D8+6/9 2 handed 20/X3

Kukri
+10 1D4+2 18-20/X2
Raging
+12 1D4+3 18-20/X2

Two-Weapon
Battle Axe +9 1D8+4 20/X3 and Kukri +8 1D4+2 18-20/X2
Raging
Battle Axe +11 1D8+6 20/X3 and Kukri +10 1D4+3 18-20/X2

Javelin
+8 1D6+4 20/X2 30'Increments

Dagger
+9/7thrown 1D4+4 19-20/X2 10' Increments

Gear 2 minor, 3 potions 9,000 +regional 300GP.
+1 Duergar-made Battleaxe (2,310GP)
+2 Mithril Shirt (5100GP)
Master-Worked Kukri (308GP)
2 Master-worked Javelins (602GP)
Potion of Cure Moderate Wounds (300GP)
Potion of Cure Moderate Wounds (300GP)
Potion of Hide from Undead (50GP)
4 Daggers
3 Vials of Alcemist's Fire (60GP)
3 Vials of Acid (30GP)
2 Tanglefoot bags (100GP)

132GP
 
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Uriel-1 question. The ECL is 5, and I count Rogoth with 7 levels. The Grimlock (and for that matter the chitine) start with 2 levels of monstrous HD and have a level adjustment of +2. So a Grimlock can only have one character class to be 5th level.

Please dont have Rogoth smash me :)

Let me know.
 
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Alcareru said:
Uriel-1 question. The ECL is 5, and I count Rogoth with 7 levels. The Grimlock (and for that matter the chitine) start with 2 levels of monstrous HD and have a level adjustment of +2. So a Grimlock can only have one character class to be 5th level.

Please dont have Rogoth smash me :)

Let me know.

D'oh...My mistake, sorry.
Revamping character choice, maybe an Orc...
Dammit, I love Grimlocks, too.
 

yea, the idea of having only one class level for me chitne is not overwhelmingly appealing, but, dang, I wont to play one, & besides, since he already has the multiattck feat as a bonus for his race, I figure I'll make him a 'archer-type' ranger & can hang on walls & attack those vile drow:)
 

yea, the idea of having only one class level for me chitne is not overwhelmingly appealing, but, dang, I wont to play one, & besides, since he already has the multiattck feat as a bonus for his race, I figure I'll make him a 'archer-type' ranger & can hang on walls & attack those vile drow:)
 

OK everyone here's my plan:

Im going to bump up the ECL to 9.I sort of anticipated a problem with the monstrous HD for earlier posts and should have spoke up sooner. I like all your char concepts and the makeup of the party I dont want that to change.

Also, in gauging the game I want to do, 5 is a bit low. And unlike face to face games PbP games often move slowly so why wait to get a bit more of a seasoned character? Besides, the Underdark is a dangerous place inexperienced characters are a bit rarer than on the surface.

Sorry for the hiccup.

So ECL 9.

So heres my change regarding equipment: No single piece of equipment magic or otherwise may exceed 10,000 gp in value.


Finally, for what its worth, Im beginning he game near the Deepwild area of the Great Rift, a relatively dangerous place but close enough to a cosmopolitan place Underdark wise so your motley crew wont be revilled.

Again, sorry for the confusion all.
 
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