Realms Below:FR Underdark(FULL)

Alcareru,

9th Level Money is listed at 36,000GP.

Do you mean tnat we can have a total of 3 points wrth of bonus, say a +1 axe, +1 armor and a +1 bow, for example? That would total under 6K.

Or, did you mean that we can have only 3 points worth of bonus in a particular area, such a +2 armor and a +1 Rong of Protection...?
 

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Uriel said:
Alcareru,

9th Level Money is listed at 36,000GP.

Do you mean tnat we can have a total of 3 points wrth of bonus, say a +1 axe, +1 armor and a +1 bow, for example? That would total under 6K.

Or, did you mean that we can have only 3 points worth of bonus in a particular area, such a +2 armor and a +1 Rong of Protection...?
Ok I'll make this easier, no single piece of equipment magic or otherwise can exceed 10,000 gp in value. Ill re-edit my prevous post.

Ive been playing too many low magic gritty games lately that try to limit magic items. But this is the Realms after all, high fantasy and all that- I like this much more.
 
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Updated Solli Dourstone

Solli Dourstone
Male Svirneblin Rogue Lvl.6
Alignment: Neutral Good
Patron Deity: Calladrun Smoothhands
Height: 3' 4''
Weight: 40lbs
Hair: None
Eyes: Black
Age: 36

Str: 10 (0) [12, -2 racial]
Dex: 20 (+5) [15, +2 racial, +2 misc, +1 4th level]
Con: 10 (0) [10]
Int: 13 (+1) [13]
Wis: 16 (+3) [14, +2 lvl.1 racial]
Cha: 4 (-3) [8, -4 racial]

Class and Racial Abilities: -2 Str, +2 Dex, +2 Con, -2 Cha, Small, base speed 20, +1 att vs. kobolds and goblins, +4 AC dodge bonus vs. ALL opponents, +4 Hide due to small size, Hide Bonus +4 racial on HIde when underground & +2 otherwise, +2 bonus vs. illusion effects, +1 I llusion Affinity to DC of saves of spells cast by svirneblin, Dark vision 120', +2 Listen and Craft(Alchemy), Stonecunning, All saves +2, Spell Resist 11+lvl=17, Disguise Self 1/day(DC 20), Blur 1/day(DC 20), Blindness/deafness 1/day(DC 20), Speak with Animals 1/day(1st level) Svirneblin Non Detection Continuous (As per spell), Treats Gnome Hooked Hammer as Martial weapon, Sneak Attack +3d6 dam, Trap finding, Evasion, Uncanny Dodge (Retain Dex to AC, can't be flanked)

Hit Dice: 6d6
HP: 36
AC: 24 (+4 Dex, +1 size, +4 Svirneblin dodge, +4 Armor)
Init: +5 (+5 Dex)
Speed: 20ft

Saves:
Fortitude +4 [+2 base, +2 Svirneblin]
Reflex +12 [+5 base, +5 Dex, +2 Svirneblin]
Will +7 [+2 base, +3 Wis, +2 Svirneblin]

BAB: +4
Melee Atk: +5
Ranged Atk: +9

+1 Dart Thruster of Distance +10 att (dam - sml 1d3+1, med 1d4+1, lge 1d6+1 - Crit 19-20 x2, 80' range)
Ammo: Acid Darts (dam 1d4+1+1d6Acid - Crit 20 x2)
Stun Darts (dam 1d4+1+gas DC12 1st to stun for one rnd, DC12 next turn for 1d4 rnds)

Short Sword +5 att (dam 1d6 - Crit 19-20 x2)
Silvered Dagger +5 att (dam 1d4 - Crit 19-20 x2)

Skills:

Balance +9 (+5 Dex, +4 rnk)
Spot +10 (+3 Wis, +7 rnk)
Craft(Alchemy) +8 (+1 Int, +5 rnk, +2 racial)
Tumble +9 (+5 Dex, +4 rnk)
Disable Device +8 (+1 Int, +7 rnk)
Use Magic Device +6 (-3 Cha, +9 rnk)
Sleight of Hand +10 (+5 Dex, +5 rnk)
Hide +16/+18 (+5 Dex, +5 rnk, +6/+8 size and racial)
Search +9 (+1 Int, +8 rnk)
Knowledge(Underdark) +6 (+1 Int, +5 rnk)
Listen +10 (+3 Wis, +5 rnk, +2 Racial)
Move Silently +10 (+5 Dex, +5 rnk)
Open Lock +10 (+5 Dex, +5 rnk)
Sense Nature +7 (+3 Wis, +4 rnk)
Use Rope +8 (+5 Dex, +3 rnk)

Feats: Martial Weapons Proficiency, Point Blank Shot (3rd Level), Precise Shot (6th Level)

Languages: Common, Gnome, Undercommon, Goblinoid

Equipment:+2 Nightscale Armour (+4AC,+10 max dex) 5150gp
Gloves of Dexterity+2 4000gp
+1 Dart Thruster of Distance 8340gp
50 Acid Darts (single Use) 1000gp
50 Darts 25gp
20 Stun Darts 800gp
4x Potion of Invisibility 300gp
Potion of Cat's Grace 300gp
5x Potion of Cure Moderate Wounds 300gp
2x Potion of Neutralise Poison 750gp
Cloak of Arachnida 6000gp
Ring of Feather Falling 2200gp
Brooch of Shielding 1500gp
Short Sword 10gp
2x Silvered Daggers 20gp
Backpack 2gp
Caltrops 1gp
Grappling Hook 1gp
2x Belt Pouch 2gp
10 day's rations 5gp
Rope (50') 10gp
2x Sacks 2sp
Waterskin 1gp
3x MW Thieves Tools 300gp
Explorer's Outfit 10gp
4x Holy Water 100gp
2x Antitoxin 100gp
4x Thunderstone Bags 120gp

Money: 52gp, 8sp, Various gems worth 300gp

Appearance: Solli is almost typical of his species. Tiny, grey skinned, hairless and sullen. His most obvious trait that sets him apart from the rest of his brethren is the awful scarring that cover his face, neck and head - received from a particularly viscious cave in whilst in party hunting a Mind Flayer in the deep depths of the Underdark. These scars make him all too ugly to look upon without turning away and that is before one can notice his natural scowl. His armour and pack are wholley functional, the snakeskin of his armour even filed down so as to be extra dull and "un-noticable". He always has his Dart Thruster in his hands, even as he sleeps, a leather thong attatching it to his right wrist.

Background: After Blingdenstone (s/p?) was destroyed by the Drow, Solli and the remainder of his family did not go with the others of his city to the haven the surface dwellers offered to provide. Instead, they struck out with a small number of friends and retainers to a sheltered area where they tried to create their own settlement. Unfortunately, this was also destroyed, a viscious raid by an Illithid attack. Solli and his younger cousin were sole survivors. Ever since then Solli has felt he has had no home, no commitments to anyone but him self. Well, except for Rogoth, a typically blind Grimlock that managed to latch onto the small man and aide him (And he aide in return) with his muscle and natural ability to hunt in the underdark. Together they have spent many a time hunting evil, for Solli they team up to slay Mind Flayers and their minions - Rogoth always seemed to have a grudge against the Drow, though Solli was more than afraid of them.....
 
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Updated Rogoth

Rogoth (Terran:Granite-Face)

Grimlock(+4) Barbarian 2/Fighter 1/Ranger2 ECL 9
15,14,13,12,10,8

STR 22/+6 (15+4+4th advance +Gauntlets)
DEX 15/+2 (13+2)
CON 16/+3 (14 +2)
INT 12/+1
WIS 8/-1 (10 -2)
CHA 4/-3 (8 -4)

HP 87 (4D8+2D12+1D10+21Con)

BaB +7/2
Fort +13
Ref +10
Will +4
Init +6
Move 40'
AC 22/20Flat/12. +2 if full attack (Axeshield Feat)


Racial Abilities/Class Abilities

Medium, Immune to gaze attacks,visual effects and illusions.
Blindsight: 'See; within 40', beynd that, targets as per concealment, although Rogoth functions
as if he had the Blingsight feat.If both smell and hearing are negated, he is effectively blind.
Scent as a bonus feat.Natural Armor +4,+10 Hide mountains and underground,+2D8HD,+2BaB,
save bonuses of +0F/+3R/+3W.
Skills 5x2+Int spot,hide,listen,climb.Prof all Simple,Martial.
Favored Enemy: Drow<+2 to Bluff,Listen,Sense Motive,Spot,Survival,+2 Damage vs. Drow>,
Track,Wild Empathy,Combat Style-Two-Weapon Combat,
Fast Movement,Rage 1/day <+4 Str,Con,+2 Will Saves, -2 AC>,Uncanny Dodge.

Languages:Undercommon,Terran,Common,Elven.

Feats Scent (Grimlock bonus).Axeshied(monsterous bonus),
Weapon Focus:Battleaxe(1st),Improved Initiative(3rd).Power Attack(F1),Cleave (6th).

Skills <15 Grimlock,5 Barbarian,14 Ranger,6 Fighter>

Balance 0/+2
Climb 3/+8(6)
Craft-Weaponsmithing 1/+2
Hide 4/+6(4)
Jump 2/+7(5)
Knowledge-Dungeoneering 2/+3
Listen 8/+7
Move Silently 3/+10(8)
Search 3/+4
Spot 6/+5
Survival 7/+6
Swim 1/+5(special)

ATTACKS
Battle Axe
+14/9 1D8+6/9 2-handed 20/X3
Raging
+15/10 1D8+8/12 2 handed 20/X3

Kukri
+13/8 1D4+3 15-20/X2
Raging
+15/10 1D4+4 15-20/X2

Two-Weapon
Battle Axe +12/7 1D8+6 20/X3 and Kukri +11/6 1D4+3 15-20/X2
Raging
Battle Axe +14/9 1D8+8 20/X3 and Kukri +13/8 1D4+4 15-20/X2

Javelin
+9/4 1D6+6 20/X2 30'Increments

Dagger
+11/6 or 9/4thrown 1D4+6 19-20/X2 10' Increments



+1 Drow-Bane Duergar-made Battleaxe (8,310GP)
+2 Mithril Shirt (5100GP)
+1 Keen Kukri (8,308GP)
+3 Cloak of Resistance (4000GP)
Gauntlets of Ogre Power (4000GP)
Heward's Handy Haversack (2000GP)
Elven Boots (2500GP)
4 Javelins (4GP)
1 Potion of Cure Moderate Wounds (300GP)
10 Potions of Cure Light Wounds (500GP)
Potion of Hide from Undead (50GP)
Potion of Lesser Restoration (300GP)
Potion of Neutralize Poison (750GP)
4 Daggers (8GP)
3 Vials of Alcemist's Fire (60GP)
3 Vials of Acid (30GP)
1 Tanglefoot bag (50GP)

30GP left
 
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Cool-the teams comin together. BTW it doesnt really matter if you know each other or not. Ok if you do but not necessary.

Im still shooting for March 8 beginning. Ill do double check of PCs over the next few days. Unless anyone wants to delay for the release of the Players Guide to Faerun, mul over PC's, or has any RL problems.
 
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Denassa probably won't know anyone, but if there is enough fun or adventure in the offing then she will be happy to join up. Just keep those distempered ones on the far side of camp! ;)
 

Ok did some checks got a few things to run by everyone, since I goofed you all up moving the ECL.

Uriel/Rogoth:Everthing adds up but I count you as gaining 40 skills points but spending 42.
----------------

Isida/Denasa:I count you with 30 skill points but spending 36.
-----------------

deadestai/Solli: Got a few mostly due to typos.

Svert dodge is against all opponents.

Sverts have Darkvision but not Low light vision.

Spell like abilities( blur, disguise self, blindness deafness) caster levels equal sverts class level. Save DC for this includes +4 racial bonus.

Also, sverts continually radiate nondetection effect equal to class level.

Sverts have weapon familairity with gnome hooked hammer and treat it as a martial weapon instead of exotic.

Sverts have spell like ability speak with animals once a day with burrowing animals as a 1st level caster(regardless of actual character level).

Now my non typo questions for Solli:

Sverts racial modifiers are -2 str, +2 dex, +2 wis, -4 cha. This may affect your attributes, HP, BAB, and skills so I'll await your reply on that.

I count you as gaining 81 skill points but spending 83.

---
Ok let me know it Ive missed the point. Depending on your replies and Blue Chitines submission, Ill have PCs finished by Sunday.

Just check this space.
 
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