D&D 5E Rebalanced Tyranny of Dragons Coming In January

According to Amazon a 'rebalanced' version of Tyranny of Dragons is being released by WotC in January. There's no indication if there's a new cover, but the "adventure has been rebalanced to be easier for a new Dungeon Master to run and a better play experience". 2019's Tyranny of Dragons combined 2014's Hoard of the Dragon Queen and The Rise of Tiamat with errata and new cover art. It was...

According to Amazon a 'rebalanced' version of Tyranny of Dragons is being released by WotC in January. There's no indication if there's a new cover, but the "adventure has been rebalanced to be easier for a new Dungeon Master to run and a better play experience".

2019's Tyranny of Dragons combined 2014's Hoard of the Dragon Queen and The Rise of Tiamat with errata and new cover art. It was originally produced for WotC by Kobold Press during the early period of 5E when adventures were outsourced to local companies run by ex-WotC employees, such as Kobold Press, Green Ronin and Sasquatch Game Studios. This will be the third version of these adventures.

tod.jpg



Tyranny of Dragons combines and refines two action-packed Dungeons & Dragons adventures—Hoard of the Dragon Queen and The Rise of Tiamat—into a single sweeping campaign. It also includes a gallery of concept art providing a behind-the-scenes look at the creation of an epic adventure spotlighting Tiamat, one of the most legendary foes in D&D.

  • A wonderful re-introduction to 5th edition’s first published adventures for new fans
  • Begins as a low-level adventure suitable for new players and evolves into an epic, sprawling campaign bringing players all the way from level 1 to level 15
  • Adventure has been rebalanced to be easier for a new Dungeon Master to run and a better play experience.
  • Book includes gallery of concept art spotlighting Tiamat, one of the most legendary foes in D&D
 

log in or register to remove this ad

Parmandur

Book-Friend, he/him
It's kinda funny. I just played out the original module for the first time very recently. We did the opening scene but the DM simply left the dragon in the background and never had us directly deal with it. Dunno how closely he was following the adventure or not, but, it worked very well for us. Very memorable.

One of the biggest problems with modules, IMO, is that people seem to think that a module should replace the DM - everything should be laid out for you to just follow by the numbers. I have no idea where this notion seems to have come from since it's never really been true - buying the module was the start point, not the end point. It's a framework for you, the DM, to work from, scaffolding your campaign. It's not the campaign itself though.
The Blue Dragon is deeply uninvested in the attack, basically only there to fulfill a contractual obligation to people he actuvely dislikes. He will leave after a certain amount of time, or if he takes like 2 hits, as he doesn't want to he there and is ready to quiet quit.
 
Last edited:

log in or register to remove this ad










Remove ads

Remove ads

Top