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Rebels, Just for Fun

CountPopeula

First Post
Okay, so I'm messing around with a casual rebels list, and this is what I came up with.

Ramosian Sergeant x 4
Amrou Scout x2
Defiant Falcon x2
Ramosian Lieutenant x1
Defiant Vanguard x1
Lin Sivvi x2

Blade of the Sixth Pride x1
Whipcorder x2
Outrider en-Kor x1
Task Force x1
Zealot il-Vec x1
Big Game Hunter x1
Taurean Mauler x1
Cho-Manno, Revolutionary x1
Reveille Squad x1
Changeling Berserker x1
Changeling Titan x2
Game-Trail Changeling x1
Cho-Arrim Bruiser x1

Bound in Silence x1
Parallax Wave x3
Dawn Charm x4
Swords to Plowshares x4
Wrath of God x3
Plains 18

Now at first it looks a little janky, but I'm relatively confident in the underlying rebel mechanic in that I think the mana curve is good and I don't need multiples of a lot of cards because I can play them from my library, basically. What I am unsure about mostly is the choices I made for the rebels and spells (I did a lot of debating, and I'd probably use one of each rebel if I could get away with it) but I think I have a decent balance of quick weenies and some late-game beefy killers.

I thought about Glorious Anthem, Crusade, Coat of Arms, etc. I decided against them in favor of the beefy changelings. But I'm not sure. I wanted one bound in silence in case I had to deal with a creature and didn't have anything in my hand to do it. I went with dawn charm over holy day for utility, mainly. I'm not sure about Parallax Wave. It was used in most rebels decks in block, but i think that's making me miss something I could use better. Maybe Story Circle.

I'm also not sure if I've got too much control and not enough aggro.

Anyone have any suggestions?
 

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