howandwhy99
Adventurer
The best thing for AD&D is to never have published as a ready-to-play system. A game where the rules are guessed by the players, but has those rules then put into published form, in print where players may read them, cannot stand as a functional RPG for long. IMO, AD&D's intent, as stated in its' Preface, to unify all DM's home games was not only an impossible task, but one of the causes leading to the irrational, simulation game design of later years.
That and I'd remove the chance for PCs to have a 19 as a Maximum Ability Score.
That and I'd remove the chance for PCs to have a 19 as a Maximum Ability Score.