LordEntrails
Hero
One of the campaigns I run with family is soon to finish up PotA. My son plays a dwarf and wants to build a kingdom. Given where they are, and that they have recovered Orcsplitter and the Lost Crown of Besilmer. It seems perfect for them to seek to rebuild Besilmer as their follow-on quest and a nice way to finish out the campaign. (So, I'm looking to create an adventure that picks up at the end of PotA and ends with the party as the leaders of a new kingdom/city).
I've read what little info is in PotA, what is on the FR Wiki but am looking for more resources (hopefully in the current 5E timeline, maybe fiction or?) and ideas. So, here's some of what I'm thinking:
- Negotiations with Yartar and Triboar and the other smaller towns (and organizations) to build an alliance
- Recruiting miners, builders, and farmers to come settle
- Cleaning up or suppressing some of the remaining local threats such as the dragons in the west and south (specifics not mentioned intentionally)
- Rebuilding some of the locations be they the strongholds or the temples/nodes/etc
Some things that would help flesh things out;
- How to handle political and alliance building
- Kingdom building and managing rules
- Other regional threats?
I've read what little info is in PotA, what is on the FR Wiki but am looking for more resources (hopefully in the current 5E timeline, maybe fiction or?) and ideas. So, here's some of what I'm thinking:
- Negotiations with Yartar and Triboar and the other smaller towns (and organizations) to build an alliance
- Recruiting miners, builders, and farmers to come settle
- Cleaning up or suppressing some of the remaining local threats such as the dragons in the west and south (specifics not mentioned intentionally)
- Rebuilding some of the locations be they the strongholds or the temples/nodes/etc
Some things that would help flesh things out;
- How to handle political and alliance building
- Kingdom building and managing rules
- Other regional threats?