I was thinking that it was strange to have characters getting 7 or 8 healing spells cast on them per day, almost everyday.
How about making only one healing spell work per character per day. Reguardless of spell level, just ONE spell &/or 1 potion.
Clerics wouldn't have to worry about spending all thier spells healing the party, cuz there would be only so much they could do. Characters would spend more down time healing between big fights (which seems more plausable).
What do you guys think?
How about making only one healing spell work per character per day. Reguardless of spell level, just ONE spell &/or 1 potion.
Clerics wouldn't have to worry about spending all thier spells healing the party, cuz there would be only so much they could do. Characters would spend more down time healing between big fights (which seems more plausable).
What do you guys think?